doom vanilla_or_boom 95 monsters 137 items 2 image(s)
AI Analysis
This map recreates a classic Wolfenstein 3D scenario with a distinct Wolf3D texture set and ambient sounds, set within Doom II's engine. Combat is hitscanner-heavy, featuring many chaingunners and former humans, supported by ample armor and moderate health, making it moderately challenging on UV. The layout is moderately sized and mostly linear with a key hunt and a secret exit, without teleportation.
Tags
ammo_plentifulhitscanner_heavylinearmedium_lengthvanilla_compatiblewolf3d_recreation
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Laz Rojas |
| Teleports | no |
| Keys | yellow |
| Secret Exit | yes |
| Things | 356 |
| Linedefs | 1361 |
| Sidedefs | 1495 |
| Vertices | 1443 |
| Sectors | 87 |
| Segs | 1659 |
| SSectors | 619 |
| Nodes | 618 |
| UV monsters | 95 |
| HMP monsters | 95 |
| HTR monsters | 91 |
| UV items | 137 |
| HMP items | 137 |
| HTR items | 134 |
| zombieman | 48 |
| chaingun_guy | 30 |
| shotgun_guy | 14 |
| archvile | 2 |
| pain_elemental | 1 |
| armor_bonus | 69 |
| shells | 25 |
| shell_box | 12 |
| medikit | 10 |
| stimpack | 6 |
| ammo_clip | 4 |
| rocket_box | 4 |
| megasphere | 3 |
| rocket_launcher | 2 |
| ammo_box | 1 |
| health_bonus | 1 |
| ZZWOLF5 | 3112 |
| ZZWOLF10 | 184 |
| FLAT5_5 | 59 |
| FLAT5_2 | 33 |
| FLAT1 | 31 |
| ZDOORB1 | 26 |
| ZDOORF1 | 26 |
| PANCASE2 | 24 |
| ZZWOLF7 | 18 |
| MARBLE1 | 17 |
| FLOOR0_7 | 13 |
| ZIMMER3 | 12 |
| CEIL1_1 | 10 |
| BIGBRIK1 | 9 |
| PANBOOK | 9 |
| SILVER3 | 9 |
| ZZWOLF6 | 9 |
| METAL | 8 |
| STEP6 | 8 |
| CEIL3_3 | 5 |
| FLAT4 | 5 |
| BROWNHUG | 4 |
| FLAT5_1 | 4 |
| FLOOR7_1 | 4 |
| MARBFAC2 | 4 |
| SKSPINE1 | 4 |
| SKY1 | 4 |
| ZELDOOR | 4 |
| MARBFAC3 | 3 |
| BIGDOOR2 | 2 |
| F_SKY1 | 2 |
| FLAT18 | 2 |
| FLOOR4_8 | 2 |
| GRASS1 | 2 |
| MIDBRN1 | 2 |
| CEIL3_2 | 1 |
| CRATOP2 | 1 |
| MARBFACE | 1 |
| SFALL1 | 1 |
| SP_FACE2 | 1 |
| SW1SKULL | 1 |
