doom vanilla_or_boom 118 monsters 100 items 2 image(s)
AI Analysis
This map is a Wolfenstein 3D recreation within Doom II featuring a medium-sized layout with 49 sectors and 118 monsters dominated by hitscan enemies like zombiemen and chaingunners. The combat is mostly linear, with key hunts involving blue and yellow keys, and fairly limited ammo primarily for shells. Difficulty is moderate due to tight ammo despite numerous hitscanners, and no teleport or secret exits are present.
Tags
ammo_tighthitscanner_heavylinearmedium_lengthvanilla_compatiblewolf3d
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Laz Rojas |
| Teleports | no |
| Keys | blue, yellow |
| Secret Exit | no |
| Things | 339 |
| Linedefs | 479 |
| Sidedefs | 560 |
| Vertices | 485 |
| Sectors | 49 |
| Segs | 607 |
| SSectors | 226 |
| Nodes | 225 |
| UV monsters | 118 |
| HMP monsters | 117 |
| HTR monsters | 115 |
| UV items | 100 |
| HMP items | 100 |
| HTR items | 100 |
| zombieman | 86 |
| chaingun_guy | 23 |
| shotgun_guy | 7 |
| demon | 2 |
| armor_bonus | 63 |
| stimpack | 14 |
| shells | 12 |
| medikit | 8 |
| ammo_box | 2 |
| shell_box | 1 |
| ZZWOLF1 | 774 |
| ZZWOLF5 | 85 |
| ZZWOLF10 | 56 |
| FLAT5_4 | 32 |
| RROCK01 | 32 |
| ZIMMER7 | 28 |
| FLAT1 | 12 |
| CRATOP2 | 11 |
| METAL | 10 |
| STONE | 9 |
| PIPE4 | 8 |
| ZDOORB1 | 6 |
| ZDOORF1 | 6 |
| ZZWOLF7 | 6 |
| ZZWOLF3 | 5 |
| GRAY4 | 4 |
| PANBOOK | 4 |
| ZZWOLF6 | 4 |
| CEIL1_1 | 3 |
| FLOOR4_8 | 3 |
| SILVER3 | 3 |
| SP_FACE2 | 3 |
| BIGDOOR2 | 2 |
| FLAT18 | 2 |
| MARBFAC2 | 2 |
| MARBFAC3 | 2 |
| SKSPINE1 | 2 |
| ZELDOOR | 2 |
| ZZWOLF4 | 2 |
| CRATOP1 | 1 |
| FLAT5_5 | 1 |
| FLOOR0_3 | 1 |
| MARBFACE | 1 |
| SP_DUDE8 | 1 |
| SW1SKULL | 1 |
