doom vanilla_or_boom 295 monsters 70 items 2 image(s)

AI Analysis

This WAD contains a single map, MAP12, designed for DOOM II with a mix of indoor and outdoor environments. It features replacement sounds and new textures, including a marble face status bar and custom doors, enhancing the original atmosphere. The difficulty is moderate to challenging, culminating in a Cyberdemon boss encounter. Resource balance appears standard for DOOM II, with a focus on combat against classic enemies. The level progression is linear with a clear exit, and the WAD is compatible with DOOM II engines. It supports single-player and cooperative play, though deathmatch is not included.

Tags
boss_encounterscoop_supportdoom2linearmoderatesingle_maptechbase

Screenshots (2)

Title
Music
Sourcemarker
Author(s)David L. Davis
Teleportsyes
Keys
Secret Exitno
Things473
Linedefs1342
Sidedefs1899
Vertices1304
Sectors250
Segs2105
SSectors739
Nodes738
UV monsters295
HMP monsters254
HTR monsters145
UV items70
HMP items70
HTR items66
shotgun_guy160
imp77
spectre18
demon16
lost_soul15
zombieman4
cacodemon3
baron1
cyberdemon1
medikit22
cell_pack15
rocket_box5
plasma_rifle4
shell_box4
armor_bonus3
backpack3
blue_armor3
cell3
rocket_launcher2
bfg90001
health_bonus1
radiation_suit1
soulsphere1
stimpack1
super_shotgun1
MARBLE1572
FLAT18145
WOOD3133
FLOOR0_3129
GRAY487
COMPBLUE83
TEKWALL180
DOORTRAK68
SHAWN257
MARBLE253
STEP544
STONE240
FLAT434
LITE532
FLAT5_128
BROVINE225
FLOOR6_125
DOORSTOP22
SILVER321
NUKAGE119
STARG119
FLAT1918
FLOOR4_818
LITEBLU417
DOORBLU216
DOORRED216
DOORYEL216
F_SKY116
BIGDOOR214
BROWN14414
BIGDOOR312
FLOOR7_211
FLAT510
CEIL3_38
EXITSIGN8
MARBFAC38
MARBLE38
SPACEW38
DEM1_57
FLAT17
SP_ROCK17
COMPSPAN6
FLOOR7_15
BIGDOOR64
CRATE14
CRATINY4
FLAT144
MARBFAC24
TEKWALL44
CEIL4_33
CEIL5_23
BIGDOOR42
BIGDOOR72
CEIL4_22
CRATOP22
EXITDOOR2
FLAT222
FLAT5_52
GRAY12
MARBFACE2
FLAT21
FWATER11
SKINFACE1
SKINMET11
SKINMET21
SKINSCAB1
SW1BLUE1
SW1GRAY11

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