doom vanilla_or_boom 119 monsters 145 items 1 image(s)

AI Analysis

This WAD contains a single medium-sized map featuring 93 sectors and a complex layout with 575 linedefs. The monster population is moderate to high, including a mix of hitscanners, melee, and projectile enemies, with notable threats such as barons, mancubi, and pain elementals but no bosses. Resources are fairly balanced, offering a variety of weapons including BFG9000 and plasma rifle, alongside ample ammo and health pickups. The environment blends industrial and rocky textures with some nukage and techbase elements. Gameplay involves key hunts with blue, red, and yellow skull keys and teleport usage, supporting a mostly linear progression. It is compatible with vanilla or Boom-compatible DOOM2 engines.

Tags
ammo_plentifulboss_encountersgenerous_healthhitscanner_heavyindustrialkey_huntmedium_mapsmoderateteleport_navigationvanilla_compatible

Screenshots (1)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things311
Linedefs575
Sidedefs889
Vertices643
Sectors93
Segs1027
SSectors460
Nodes459
UV monsters115
HMP monsters107
HTR monsters95
UV items134
HMP items133
HTR items134
imp48
shotgun_guy25
demon11
zombieman6
baron5
cacodemon5
hell_knight5
lost_soul3
mancubus3
spectre3
arachnotron2
chaingun_guy2
pain_elemental1
medikit32
health_bonus24
cell_pack13
stimpack13
ammo_box10
shells9
armor_bonus8
cell8
rocket_box8
shotgun4
super_shotgun3
backpack2
shell_box2
bfg90001
blue_armor1
chaingun1
chainsaw1
light_amp_goggles1
megasphere1
plasma_rifle1
rocket_launcher1
soulsphere1
ASHWALL4312
RROCK1788
GRAY182
MODWALL156
FLOOR6_255
MODWALL248
METAL22
SKY315
FLAT5_412
BIGDOOR311
BIGDOOR210
SW1MOD19
BLAKWAL18
FLAT197
FWATER37
GRAY57
FLAT1_35
DOORBLU24
DOORRED24
DOORYEL24
GATE33
SW1GRAY13
EXITSIGN2
FLAT12
FLOOR7_12
NUKAGE12
FLAT101
FLOOR3_31
FWATER21

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