doom vanilla_or_boom 0 monsters 8 items 2 image(s)
AI Analysis
This WAD contains a single very small deathmatch map designed for DOOM2. It features no monsters, focusing purely on player-versus-player combat in a compact arena. The environment uses a mix of techbase and industrial textures with a custom sky, emphasizing a clean, straightforward layout without complex key hunts or nonlinear progression. Resources are minimal but balanced for quick skirmishes. The map is vanilla compatible and intended as a first version with potential for expansion based on feedback.
Tags
ammo_tightindustriallinearsetpiece_focusedshort_mapstechbasevanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Tai Sharpell aka Shoggoth |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 17 |
| Linedefs | 278 |
| Sidedefs | 433 |
| Vertices | 320 |
| Sectors | 39 |
| Segs | 509 |
| SSectors | 188 |
| Nodes | 187 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 8 |
| HMP items | 8 |
| HTR items | 8 |
No per-type monster breakdown available.
| shotgun | 2 |
| berserk | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| METAL | 128 |
| BRICK9 | 90 |
| SUPPORT3 | 66 |
| WOODMET1 | 52 |
| CEIL5_2 | 30 |
| FLAT5_8 | 24 |
| RROCK10 | 8 |
| BLOOD1 | 6 |
| FLAT5_7 | 6 |
| F_SKY1 | 4 |
| SW1SATYR | 1 |
