doom vanilla_or_boom 213 monsters 165 items 2 image(s)
AI Analysis
TheCrypt is a single-map Doom II PWAD featuring a large, complex level with 630 monsters and extensive architecture including 273 sectors and over 2000 linedefs. The map presents a challenging combat experience with a dense monster population requiring careful planning and resource management. The environment uses a mix of marble, techbase, and hellish textures, suggesting a gothic-tech hybrid theme. Progression appears linear with a focus on survival rather than exploration or key hunting. The WAD is designed for vanilla Doom II compatibility without new graphics, sounds, or music, emphasizing classic gameplay and difficulty.
Tags
ammo_tightdoom2gothichardlarge_maplinearmonster_swarmssingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Wes Burd Jr |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 630 |
| Linedefs | 2021 |
| Sidedefs | 3044 |
| Vertices | 2050 |
| Sectors | 273 |
| Segs | 3325 |
| SSectors | 1378 |
| Nodes | 1377 |
| UV monsters | 213 |
| HMP monsters | 213 |
| HTR monsters | 213 |
| UV items | 165 |
| HMP items | 165 |
| HTR items | 165 |
| lost_soul | 66 |
| shotgun_guy | 66 |
| imp | 36 |
| chaingun_guy | 11 |
| baron | 8 |
| cacodemon | 6 |
| revenant | 6 |
| spectre | 6 |
| demon | 4 |
| hell_knight | 4 |
| medikit | 45 |
| cell_pack | 24 |
| shell_box | 16 |
| rocket_box | 14 |
| ammo_box | 11 |
| armor_bonus | 8 |
| health_bonus | 8 |
| rocket | 6 |
| stimpack | 6 |
| invulnerability | 5 |
| radiation_suit | 4 |
| shells | 4 |
| cell | 2 |
| invisibility | 2 |
| backpack | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| computer_area_map | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| METAL | 875 |
| GSTONE1 | 730 |
| CEIL5_1 | 201 |
| MARBLE1 | 118 |
| MIDGRATE | 114 |
| SLIME15 | 99 |
| SUPPORT3 | 74 |
| FLOOR7_2 | 58 |
| SLIME14 | 56 |
| F_SKY1 | 45 |
| NUKE24 | 40 |
| MARBFAC3 | 39 |
| MARBLE2 | 37 |
| BIGDOOR7 | 34 |
| ASHWALL2 | 32 |
| METAL4 | 32 |
| SW1LION | 32 |
| GSTLION | 30 |
| CEIL1_2 | 29 |
| FLOOR7_1 | 28 |
| MIDBARS3 | 26 |
| MARBFACE | 24 |
| GSTVINE1 | 23 |
| GSTSATYR | 20 |
| DOORYEL2 | 16 |
| MARBLOD1 | 16 |
| MIDBARS1 | 14 |
| GSTGARG | 10 |
| NUKAGE1 | 10 |
| GSTFONT1 | 8 |
| SW1GSTON | 8 |
| SW2GSTON | 7 |
| DOORBLU2 | 6 |
| DOORRED2 | 6 |
| MARBFAC2 | 6 |
| SFALL1 | 6 |
| TLITE6_5 | 5 |
| TLITE6_4 | 4 |
| BLOOD1 | 2 |
| FLOOR6_1 | 2 |
| GRASS1 | 2 |
| METAL2 | 2 |
| SLIME16 | 2 |
| SW1MET2 | 2 |
| DEM1_5 | 1 |
| EXITSIGN | 1 |
| FLAT5_3 | 1 |
| FLOOR1_6 | 1 |
| GSTVINE2 | 1 |
| SW1SATYR | 1 |
