doom vanilla_or_boom 95 monsters 53 items 2 image(s)
AI Analysis
Spinal Injury is a single-map WAD featuring MAP20, designed for Doom II with Boom compatibility. It offers a compact, roughly 10-minute gameplay experience centered on a gothic theme with new sky textures. The map presents a moderate monster density with a balanced resource distribution, suitable for single-player and cooperative modes. The layout is linear with no complex key hunts or teleportation, emphasizing vanilla Doom mechanics with some enhanced lighting effects. The WAD requires a source port for optimal rendering and maintains a classic Doom II atmosphere with a focus on exploration within a gothic techbase environment.
Tags
ammo_plentifulboom_compatiblecoopgenerous_healthgothiclinearmedium_mapsmoderatesingleplayervanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Dennis "Exl" Meuwissen |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 254 |
| Linedefs | 1575 |
| Sidedefs | 2470 |
| Vertices | 1535 |
| Sectors | 170 |
| Segs | 2686 |
| SSectors | 1009 |
| Nodes | 1008 |
| UV monsters | 95 |
| HMP monsters | 72 |
| HTR monsters | 46 |
| UV items | 53 |
| HMP items | 53 |
| HTR items | 37 |
| shotgun_guy | 25 |
| imp | 23 |
| baron | 12 |
| lost_soul | 11 |
| revenant | 7 |
| cacodemon | 5 |
| chaingun_guy | 3 |
| demon | 3 |
| spectre | 3 |
| arachnotron | 1 |
| archvile | 1 |
| cyberdemon | 1 |
| rocket_box | 16 |
| ammo_box | 8 |
| shell_box | 7 |
| medikit | 4 |
| stimpack | 4 |
| backpack | 2 |
| blue_armor | 2 |
| berserk | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| radiation_suit | 1 |
| rocket_launcher | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| STONE2 | 466 |
| METAL | 396 |
| ROCK5 | 164 |
| CEIL5_2 | 130 |
| WOODMET1 | 108 |
| BROWN144 | 94 |
| MARBGRAY | 64 |
| CEIL3_5 | 62 |
| GSTONE1 | 62 |
| WOOD8 | 57 |
| F_SKY1 | 51 |
| BROWNHUG | 39 |
| SUPPORT3 | 35 |
| MARBLE2 | 32 |
| MIDBARS1 | 28 |
| FLOOR7_2 | 27 |
| GSTONE2 | 23 |
| DEM1_6 | 22 |
| REDWALL | 17 |
| WOOD6 | 16 |
| ZIMMER7 | 13 |
| SLADWALL | 11 |
| DOORTRAK | 10 |
| MARBLE3 | 10 |
| FLOOR6_1 | 9 |
| DOORBLU2 | 8 |
| MFLR8_1 | 8 |
| FLOOR7_1 | 5 |
| DOORRED | 4 |
| DOORYEL2 | 4 |
| FWATER1 | 4 |
| GRASS1 | 4 |
| GRNLITE1 | 4 |
| SW1SATYR | 4 |
| GATE3 | 3 |
| LAVA1 | 3 |
| TLITE6_6 | 3 |
| BIGDOOR6 | 2 |
| BLOOD1 | 2 |
| LITE3 | 2 |
| LITE5 | 2 |
| MARBFAC3 | 2 |
| MARBLE1 | 2 |
| METAL6 | 2 |
| SW1GARG | 2 |
| BFALL1 | 1 |
| DOOR3 | 1 |
| FLAT10 | 1 |
| GATE2 | 1 |
| GRASS2 | 1 |
| MARBFAC4 | 1 |
| MARBFACE | 1 |
| STONE3 | 1 |
| SW1GSTON | 1 |
| SW1LION | 1 |
