doom vanilla_or_boom 95 monsters 53 items 2 image(s)

AI Analysis

Spinal Injury is a single-map WAD featuring MAP20, designed for Doom II with Boom compatibility. It offers a compact, roughly 10-minute gameplay experience centered on a gothic theme with new sky textures. The map presents a moderate monster density with a balanced resource distribution, suitable for single-player and cooperative modes. The layout is linear with no complex key hunts or teleportation, emphasizing vanilla Doom mechanics with some enhanced lighting effects. The WAD requires a source port for optimal rendering and maintains a classic Doom II atmosphere with a focus on exploration within a gothic techbase environment.

Tags
ammo_plentifulboom_compatiblecoopgenerous_healthgothiclinearmedium_mapsmoderatesingleplayervanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Dennis "Exl" Meuwissen
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things254
Linedefs1575
Sidedefs2470
Vertices1535
Sectors170
Segs2686
SSectors1009
Nodes1008
UV monsters95
HMP monsters72
HTR monsters46
UV items53
HMP items53
HTR items37
shotgun_guy25
imp23
baron12
lost_soul11
revenant7
cacodemon5
chaingun_guy3
demon3
spectre3
arachnotron1
archvile1
cyberdemon1
rocket_box16
ammo_box8
shell_box7
medikit4
stimpack4
backpack2
blue_armor2
berserk1
computer_area_map1
invisibility1
invulnerability1
megasphere1
radiation_suit1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
STONE2466
METAL396
ROCK5164
CEIL5_2130
WOODMET1108
BROWN14494
MARBGRAY64
CEIL3_562
GSTONE162
WOOD857
F_SKY151
BROWNHUG39
SUPPORT335
MARBLE232
MIDBARS128
FLOOR7_227
GSTONE223
DEM1_622
REDWALL17
WOOD616
ZIMMER713
SLADWALL11
DOORTRAK10
MARBLE310
FLOOR6_19
DOORBLU28
MFLR8_18
FLOOR7_15
DOORRED4
DOORYEL24
FWATER14
GRASS14
GRNLITE14
SW1SATYR4
GATE33
LAVA13
TLITE6_63
BIGDOOR62
BLOOD12
LITE32
LITE52
MARBFAC32
MARBLE12
METAL62
SW1GARG2
BFALL11
DOOR31
FLAT101
GATE21
GRASS21
MARBFAC41
MARBFACE1
STONE31
SW1GSTON1
SW1LION1

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