doom vanilla_or_boom 768 monsters 162 items 2 image(s)

AI Analysis

This large-scale Doom map features a gothic/hellish theme with dense, demon-heavy combat dominated by revenants, cacodemons, and multiple boss monsters including archviles and a cyberdemon. The layout includes keycard-based progression with red and yellow keys and extensive use of teleporters. Resources are balanced but limited, emphasizing a challenging experience with high monster counts and strategic movement through a sprawling environment.

Tags
demon_swarmshardkey_huntlarge_scaleteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysred_skull, yellow_skull
Secret Exitno
Things952
Linedefs2076
Sidedefs3363
Vertices2056
Sectors306
Segs3611
SSectors1289
Nodes1288
UV monsters768
HMP monsters768
HTR monsters768
UV items162
HMP items162
HTR items162
revenant284
cacodemon230
baron79
archvile55
imp36
hell_knight28
cyberdemon16
spectre15
chaingun_guy11
pain_elemental8
arachnotron4
spider_mastermind2
rocket_box118
cell_pack16
medikit14
shell_box6
green_armor2
backpack1
bfg90001
plasma_rifle1
rocket_launcher1
soulsphere1
super_shotgun1
ADEL_Q60776
ADEL_U20505
ADEL_W53354
ADEL_Q65144
QFLAT03143
METAL131
QFLAT04105
QFLAT0799
ADEL_W1488
CEIL5_286
QTEX0572
F_SKY170
ADEL_F0947
ADEL_S0134
ADEL_RR228
LAVA121
SLIME0521
QFLAT0518
BODIESC13
ADEL_R9912
ADEL_D088
DOORTRAK6
ADEL_Y014
BIGDOORF4
ADEL_Q633
EXITSIGN3
BIGDOOR52
DOORRED22
DOORYEL22
MARBFAT32
WOODGTH12
ADEL_F041
GATE41
MARBFAT11
MARBFAT21
SUPPORT31
SW1BLUE1

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