doom vanilla_or_boom 47 monsters 97 items 2 image(s)
AI Analysis
This map features a moderate scale with a complex layout and heavy use of teleportation for movement. Combat focuses on projectile-using demons and swarms of lost souls, with no hitscan enemies present. Resources are scarce with no ammo pickups and only health and armor bonuses, making ammo conservation critical on UV difficulty.
Tags
ammo_tightdemon_swarmsdoom2_stylemedium_lengthteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 163 |
| Linedefs | 1275 |
| Sidedefs | 1910 |
| Vertices | 1310 |
| Sectors | 189 |
| Segs | 2182 |
| SSectors | 678 |
| Nodes | 677 |
| UV monsters | 47 |
| HMP monsters | 47 |
| HTR monsters | 47 |
| UV items | 97 |
| HMP items | 97 |
| HTR items | 97 |
| lost_soul | 20 |
| imp | 8 |
| archvile | 6 |
| revenant | 4 |
| baron | 2 |
| cacodemon | 2 |
| hell_knight | 2 |
| mancubus | 2 |
| spider_mastermind | 1 |
| health_bonus | 84 |
| armor_bonus | 8 |
| soulsphere | 2 |
| berserk | 1 |
| blue_armor | 1 |
| green_armor | 1 |
| METAL | 960 |
| CEIL5_2 | 196 |
| SUPPORT3 | 81 |
| FLOOR72R | 80 |
| ADEL_B18 | 58 |
| MARRED1 | 42 |
| FLOOR1_6 | 41 |
| BLOOD1 | 37 |
| LITE3 | 24 |
| METAL2 | 24 |
| N_MBRD02 | 20 |
| ADEL_W53 | 16 |
| MIDGRATE | 16 |
| ADEL_F14 | 14 |
| BFALL1 | 14 |
| N_MBRD03 | 12 |
| BODIESB | 8 |
| SKINCUT | 8 |
| SKINMET2 | 8 |
| REDWALL1 | 6 |
| WOODMET2 | 5 |
| ADEL_F16 | 4 |
| EXITSIGN | 4 |
| WOODMET1 | 4 |
| GSTONE1 | 3 |
| CEIL5_1 | 2 |
| F_SKY1 | 2 |
| SKINSYMB | 2 |
| TLITE6_4 | 2 |
