doom vanilla_or_boom 47 monsters 97 items 2 image(s)

AI Analysis

This map features a moderate scale with a complex layout and heavy use of teleportation for movement. Combat focuses on projectile-using demons and swarms of lost souls, with no hitscan enemies present. Resources are scarce with no ammo pickups and only health and armor bonuses, making ammo conservation critical on UV difficulty.

Tags
ammo_tightdemon_swarmsdoom2_stylemedium_lengthteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things163
Linedefs1275
Sidedefs1910
Vertices1310
Sectors189
Segs2182
SSectors678
Nodes677
UV monsters47
HMP monsters47
HTR monsters47
UV items97
HMP items97
HTR items97
lost_soul20
imp8
archvile6
revenant4
baron2
cacodemon2
hell_knight2
mancubus2
spider_mastermind1
health_bonus84
armor_bonus8
soulsphere2
berserk1
blue_armor1
green_armor1
METAL960
CEIL5_2196
SUPPORT381
FLOOR72R80
ADEL_B1858
MARRED142
FLOOR1_641
BLOOD137
LITE324
METAL224
N_MBRD0220
ADEL_W5316
MIDGRATE16
ADEL_F1414
BFALL114
N_MBRD0312
BODIESB8
SKINCUT8
SKINMET28
REDWALL16
WOODMET25
ADEL_F164
EXITSIGN4
WOODMET14
GSTONE13
CEIL5_12
F_SKY12
SKINSYMB2
TLITE6_42

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