doom vanilla_or_boom 1080 monsters 178 items 2 image(s)
AI Analysis
This large, hell-themed map features a very high monster count dominated by revenants, barons, archviles, and cacodemons, emphasizing intense demon swarm combat. The setting uses many fiery and metal textures with frequent teleport use and a red/yellow key hunt progression. Resources provide ample rockets and some cells, supporting a challenging fight balanced for skilled UV players.
Tags
demon_swarmshellkey_huntlarge_scaleteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | red_skull, yellow_skull |
| Secret Exit | no |
| Things | 1311 |
| Linedefs | 1256 |
| Sidedefs | 1769 |
| Vertices | 1168 |
| Sectors | 251 |
| Segs | 1891 |
| SSectors | 545 |
| Nodes | 544 |
| UV monsters | 1080 |
| HMP monsters | 1080 |
| HTR monsters | 1080 |
| UV items | 178 |
| HMP items | 178 |
| HTR items | 178 |
| revenant | 451 |
| baron | 198 |
| archvile | 129 |
| cacodemon | 124 |
| hell_knight | 105 |
| mancubus | 23 |
| arachnotron | 18 |
| cyberdemon | 17 |
| chaingun_guy | 7 |
| demon | 7 |
| spider_mastermind | 1 |
| rocket_box | 131 |
| medikit | 15 |
| cell_pack | 12 |
| shell_box | 8 |
| soulsphere | 5 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| ADEL_B14 | 479 |
| METAL | 356 |
| CEIL5_2 | 165 |
| ADEL_F08 | 120 |
| FLOOR72R | 94 |
| WOODMET1 | 87 |
| DIAMOND4 | 79 |
| WOODMET4 | 58 |
| MARRED1 | 52 |
| SP_HOT1 | 33 |
| MARBFAR1 | 32 |
| ADEL_RR2 | 28 |
| LAVA1 | 21 |
| DBRAIN1 | 20 |
| F_SKY1 | 19 |
| ADEL_S01 | 18 |
| ADEL_W53 | 14 |
| N_MBRD15 | 12 |
| ADEL_S68 | 10 |
| ADEL_S66 | 8 |
| DOORYEL2 | 8 |
| MARBFAR3 | 8 |
| DOORTRAK | 4 |
| MARBFAR2 | 4 |
| BODIESC | 3 |
| WOODGTH2 | 3 |
| BIGDOOR5 | 2 |
| BIGDOOR6 | 2 |
| DOORRED2 | 2 |
| EXITSIGN | 2 |
| GATE3 | 2 |
| NICK_A04 | 2 |
| SW1BLUE | 2 |
| WOODMET2 | 2 |
| MARBFAT2 | 1 |
