doom vanilla_or_boom 845 monsters 291 items 2 image(s)
AI Analysis
This large-scale map features a complex layout with 250 sectors and extensive use of teleportation and three keys (red, blue, yellow) for progression. Combat is monster-dense and dominated by high-tier demon swarms including revenants, barons, hell knights, archviles, and cyberdemons, making for a challenging UV experience. Ammo is heavily rocket-based but limited in bullets and shells, emphasizing careful resource management.
Tags
boom_compatibledemon_swarmshardkey_huntlarge_scaleteleport_navigation
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 1151 |
| Linedefs | 1540 |
| Sidedefs | 2148 |
| Vertices | 1508 |
| Sectors | 250 |
| Segs | 2367 |
| SSectors | 815 |
| Nodes | 814 |
| UV monsters | 845 |
| HMP monsters | 845 |
| HTR monsters | 845 |
| UV items | 291 |
| HMP items | 291 |
| HTR items | 291 |
| revenant | 414 |
| hell_knight | 168 |
| baron | 92 |
| cacodemon | 60 |
| archvile | 37 |
| imp | 28 |
| mancubus | 19 |
| chaingun_guy | 8 |
| cyberdemon | 8 |
| arachnotron | 6 |
| spider_mastermind | 3 |
| pain_elemental | 2 |
| rocket_box | 214 |
| cell_pack | 42 |
| medikit | 12 |
| shell_box | 8 |
| soulsphere | 7 |
| blue_armor | 2 |
| backpack | 1 |
| berserk | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| ADEL_B14 | 668 |
| ADEL_W53 | 502 |
| HEXAMIN1 | 351 |
| CEIL5_2 | 107 |
| WOODMET1 | 100 |
| METAL | 86 |
| ADEL_S01 | 58 |
| WOODMET2 | 56 |
| WOODMET4 | 55 |
| F_SKY1 | 25 |
| WOOD1 | 24 |
| EXITSIGN | 16 |
| BSTONE2 | 15 |
| DOORTRAK | 8 |
| SUPPORT3 | 8 |
| SW1BLUE | 8 |
| LAVA1 | 7 |
| ADEL_S66 | 6 |
| FLAT1 | 4 |
| GATE3 | 4 |
| SW1COMM | 4 |
| SW1GARG | 4 |
| ADEL_RR1 | 3 |
| BIGDOOR6 | 2 |
| DOORBLU2 | 2 |
| DOORRED2 | 2 |
| DOORYEL2 | 2 |
| TLITE6_6 | 2 |
