doom vanilla_or_boom 880 monsters 455 items 2 image(s)
AI Analysis
This large-scale, hell-themed map features extensive use of teleporters and a three-key hunt progression. Combat is dominated by numerous high-tier projectile enemies including many Barons of Hell and a cluster of Cyberdemons, creating a challenging boss-focused encounter. Resources include plentiful cells and rockets with limited weapon variety, supporting sustained heavy fire battles. The presence of a secret exit adds exploration depth.
Tags
boss_encounterhellkey_huntlarge_scaleteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | yes |
| Things | 1379 |
| Linedefs | 769 |
| Sidedefs | 1180 |
| Vertices | 587 |
| Sectors | 233 |
| Segs | 1217 |
| SSectors | 290 |
| Nodes | 289 |
| UV monsters | 880 |
| HMP monsters | 880 |
| HTR monsters | 880 |
| UV items | 455 |
| HMP items | 455 |
| HTR items | 455 |
| baron | 716 |
| cyberdemon | 124 |
| archvile | 40 |
| cell_pack | 358 |
| rocket_box | 80 |
| backpack | 4 |
| invulnerability | 4 |
| megasphere | 4 |
| rocket_launcher | 4 |
| bfg9000 | 1 |
| QTEX05 | 370 |
| QFLAT05 | 263 |
| LAVA1 | 190 |
| DBRAIN1 | 188 |
| METAL | 12 |
| CEIL5_2 | 11 |
| BIGDOOR5 | 8 |
| DOORBLU2 | 8 |
| DOORRED2 | 8 |
| DOORYEL2 | 8 |
| GOTHMET6 | 8 |
| MARBTAN6 | 8 |
| MARBFAT1 | 4 |
| ADEL_RR1 | 3 |
| GATE3 | 1 |
| GATE4 | 1 |
| SW1BLUE | 1 |
