doom vanilla_or_boom 484 monsters 190 items 2 image(s)
AI Analysis
This map features a large hell-themed environment with extensive use of lava and gothic textures. Combat is dominated by heavy waves of revenants and numerous high-tier monsters including archviles, barons, and cyberdemons, making it very challenging on UV. The layout is complex with many sectors, heavy teleport use, and a key hunt progression requiring a yellow skull key. Ammo is mostly rockets, emphasizing rocket launcher and BFG combat.
Tags
demon_swarmshellkey_huntlarge_scaleteleport_navigationvanilla_compatiblevery_hard
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | yellow_skull |
| Secret Exit | no |
| Things | 748 |
| Linedefs | 1990 |
| Sidedefs | 2850 |
| Vertices | 1994 |
| Sectors | 317 |
| Segs | 3150 |
| SSectors | 987 |
| Nodes | 986 |
| UV monsters | 484 |
| HMP monsters | 484 |
| HTR monsters | 484 |
| UV items | 190 |
| HMP items | 190 |
| HTR items | 190 |
| revenant | 408 |
| baron | 30 |
| archvile | 22 |
| cyberdemon | 16 |
| cacodemon | 4 |
| arachnotron | 2 |
| mancubus | 2 |
| rocket_box | 128 |
| cell_pack | 23 |
| medikit | 19 |
| shell_box | 11 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| green_armor | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| ADEL_B14 | 1040 |
| METAL | 553 |
| ADEL_W53 | 384 |
| ADEL_F08 | 238 |
| DEM4_6 | 178 |
| CEIL5_2 | 137 |
| BROWNHUG | 54 |
| RROCK09 | 34 |
| ADEL_S01 | 24 |
| ORANGEWA | 21 |
| FLOORGLD | 14 |
| ADEL_N02 | 8 |
| SW1BLUE | 8 |
| F_SKY1 | 7 |
| LAVA1 | 7 |
| DBRAIN1 | 6 |
| DOORTRAK | 6 |
| FLOOR72B | 6 |
| BRICK9 | 5 |
| RROCK11 | 5 |
| RROCK12 | 5 |
| ADEL_G04 | 4 |
| BSTONE1 | 4 |
| DOORYEL2 | 4 |
| SW2GARG | 4 |
| WOODMET4 | 4 |
| ADEL_F84 | 2 |
| BIGDOOR6 | 2 |
| BIGDOOR7 | 2 |
| BIGDOORF | 2 |
| EXITSIGN | 2 |
| SW1LION | 2 |
| WOODGTH2 | 2 |
| GATE3 | 1 |
