doom vanilla_or_boom 0 monsters 85 items 2 image(s)
AI Analysis
Shoot Revisited is a single-map deathmatch WAD designed for DOOM2, featuring one compact arena-style level. The map contains no monsters, focusing entirely on player-versus-player combat with explosive elements as surprises. Textures suggest a mixed theme with techbase and industrial influences, using common Doom II assets. The layout is straightforward and linear, optimized for multiplayer deathmatch rather than single-player progression. Resources and pickups are balanced for competitive play, with no enemies or complex key hunts. The WAD is vanilla compatible and tested on classic ports like Skulltag and ZDaemon.
Tags
ammo_balanceddeathmatchexploration_lightindustriallinearno_monsterssingle_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Raffaello Lintura |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 96 |
| Linedefs | 104 |
| Sidedefs | 153 |
| Vertices | 83 |
| Sectors | 23 |
| Segs | 161 |
| SSectors | 53 |
| Nodes | 52 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 85 |
| HMP items | 85 |
| HTR items | 85 |
No per-type monster breakdown available.
| armor_bonus | 38 |
| health_bonus | 22 |
| stimpack | 12 |
| shell_box | 4 |
| super_shotgun | 4 |
| medikit | 3 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| STARBR2 | 49 |
| STEP4 | 24 |
| FLOOR5_3 | 21 |
| F_SKY1 | 17 |
| COMPBLUE | 14 |
| CEIL4_2 | 4 |
| LITE3 | 4 |
| FLAT14 | 2 |
| SILVER2 | 2 |
| CEIL4_3 | 1 |
| EXITSIGN | 1 |
| SW1BLUE | 1 |
| TLITE6_5 | 1 |
