doom vanilla_or_boom 13 monsters 8 items 2 image(s)
AI Analysis
Guts and Glory is a small WAD featuring 7 maps designed for DOOM II. It offers moderate difficulty with a total monster count per map around a dozen, including mid-tier threats like barons, cacodemons, and mancubi, but no bosses. Combat emphasizes projectile enemies with some hitscanners and melee foes present. Resources are balanced with a modest supply of ammo and health items, including chaingun and super shotgun pickups. The levels use a mix of techbase and stone textures, suggesting a hybrid theme with some industrial and natural elements. Progression is straightforward and linear without keys or teleportation. The WAD is compatible with vanilla and Boom-compatible engines.
Tags
ammo_plentifullinearmedium_mapsmixed_thememoderateprojectile_heavytechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Brent Hollett |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 25 |
| Linedefs | 135 |
| Sidedefs | 162 |
| Vertices | 113 |
| Sectors | 24 |
| Segs | 162 |
| SSectors | 33 |
| Nodes | 32 |
| UV monsters | 13 |
| HMP monsters | 13 |
| HTR monsters | 13 |
| UV items | 8 |
| HMP items | 8 |
| HTR items | 8 |
| cacodemon | 3 |
| mancubus | 3 |
| baron | 2 |
| chaingun_guy | 1 |
| demon | 1 |
| imp | 1 |
| shotgun_guy | 1 |
| spectre | 1 |
| shell_box | 2 |
| ammo_box | 1 |
| chaingun | 1 |
| green_armor | 1 |
| medikit | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| STARTAN2 | 155 |
| BFALL1 | 44 |
| GRAYVINE | 28 |
| FLOOR4_8 | 24 |
| DOORTRAK | 20 |
| SP_ROCK1 | 20 |
| BIGDOOR2 | 19 |
| CEIL3_5 | 13 |
| FLAT1 | 11 |
| MARBFAC3 | 8 |
| STONE4 | 8 |
| ASHWALL2 | 6 |
| BRICK10 | 6 |
| STARG1 | 6 |
| SPCDOOR2 | 4 |
| SW1VINE | 1 |
