doom vanilla_or_boom 117 monsters 61 items 2 image(s)

AI Analysis

CORE is a single-map WAD designed originally for deathmatch but also suitable for single-player. The map features a moderate monster count with a mix of hitscanners, melee, and projectile enemies, including barons and cacodemons, creating a balanced but challenging combat experience. Resources are moderately distributed with ample shells and some cells, supporting a variety of weapons like chaingun, plasma rifle, and rocket launcher. The environment uses techbase-themed textures with heavy use of computer and industrial elements, and includes teleporters and a blue key for progression. The layout is linear with no secret exit, compatible with vanilla or Boom engines and intended for DOOM2.

Tags
ammo_plentifulhitscanner_heavylinearmoderateshort_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue
Secret Exitno
Things202
Linedefs1256
Sidedefs1760
Vertices986
Sectors338
Segs1821
SSectors737
Nodes736
UV monsters97
HMP monsters75
HTR monsters48
UV items57
HMP items53
HTR items55
imp46
spectre18
demon16
shotgun_guy16
cacodemon8
lost_soul8
zombieman4
baron1
shell_box10
medikit9
health_bonus8
ammo_box5
cell4
chainsaw4
shotgun4
backpack2
cell_pack2
chaingun2
rocket_box2
berserk1
blue_armor1
computer_area_map1
green_armor1
invisibility1
invulnerability1
plasma_rifle1
rocket_launcher1
soulsphere1
COMPBLUE379
CEIL5_1360
COMPSPAN187
COMPWERD130
SHAWN2105
STONE2100
GRAY285
TLITE6_573
DOORTRAK58
CEIL3_544
FLAT238
FLAT938
MFLR8_138
BIGDOOR237
STEP437
CEIL4_333
LITE332
DOORRED31
MARBFACE24
DOOR117
SW1BLUE13
COMPSTA212
DOORSTOP12
STARTAN310
COMPTALL9
COMPSTA18
FLAT5_48
LITE58
NUKAGE18
TLITE6_18
F_SKY17
GRAY16
DOOR35
GATE35
CEIL4_24
EXITSIGN4
GATE13
SW1COMP3
DOORBLU2
FIREMAG12
FLAT142
FLAT42
FWATER12
GATE22
GRAYBIG2
NUKE242
SHAWN32
SW1COMM2
SW1STON22
ASHWALL21
FLAT11
GRAY51

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