doom vanilla_or_boom 117 monsters 61 items 2 image(s)
AI Analysis
CORE is a single-map WAD designed originally for deathmatch but also suitable for single-player. The map features a moderate monster count with a mix of hitscanners, melee, and projectile enemies, including barons and cacodemons, creating a balanced but challenging combat experience. Resources are moderately distributed with ample shells and some cells, supporting a variety of weapons like chaingun, plasma rifle, and rocket launcher. The environment uses techbase-themed textures with heavy use of computer and industrial elements, and includes teleporters and a blue key for progression. The layout is linear with no secret exit, compatible with vanilla or Boom engines and intended for DOOM2.
Tags
ammo_plentifulhitscanner_heavylinearmoderateshort_mapstechbaseteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue |
| Secret Exit | no |
| Things | 202 |
| Linedefs | 1256 |
| Sidedefs | 1760 |
| Vertices | 986 |
| Sectors | 338 |
| Segs | 1821 |
| SSectors | 737 |
| Nodes | 736 |
| UV monsters | 97 |
| HMP monsters | 75 |
| HTR monsters | 48 |
| UV items | 57 |
| HMP items | 53 |
| HTR items | 55 |
| imp | 46 |
| spectre | 18 |
| demon | 16 |
| shotgun_guy | 16 |
| cacodemon | 8 |
| lost_soul | 8 |
| zombieman | 4 |
| baron | 1 |
| shell_box | 10 |
| medikit | 9 |
| health_bonus | 8 |
| ammo_box | 5 |
| cell | 4 |
| chainsaw | 4 |
| shotgun | 4 |
| backpack | 2 |
| cell_pack | 2 |
| chaingun | 2 |
| rocket_box | 2 |
| berserk | 1 |
| blue_armor | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| COMPBLUE | 379 |
| CEIL5_1 | 360 |
| COMPSPAN | 187 |
| COMPWERD | 130 |
| SHAWN2 | 105 |
| STONE2 | 100 |
| GRAY2 | 85 |
| TLITE6_5 | 73 |
| DOORTRAK | 58 |
| CEIL3_5 | 44 |
| FLAT2 | 38 |
| FLAT9 | 38 |
| MFLR8_1 | 38 |
| BIGDOOR2 | 37 |
| STEP4 | 37 |
| CEIL4_3 | 33 |
| LITE3 | 32 |
| DOORRED | 31 |
| MARBFACE | 24 |
| DOOR1 | 17 |
| SW1BLUE | 13 |
| COMPSTA2 | 12 |
| DOORSTOP | 12 |
| STARTAN3 | 10 |
| COMPTALL | 9 |
| COMPSTA1 | 8 |
| FLAT5_4 | 8 |
| LITE5 | 8 |
| NUKAGE1 | 8 |
| TLITE6_1 | 8 |
| F_SKY1 | 7 |
| GRAY1 | 6 |
| DOOR3 | 5 |
| GATE3 | 5 |
| CEIL4_2 | 4 |
| EXITSIGN | 4 |
| GATE1 | 3 |
| SW1COMP | 3 |
| DOORBLU | 2 |
| FIREMAG1 | 2 |
| FLAT14 | 2 |
| FLAT4 | 2 |
| FWATER1 | 2 |
| GATE2 | 2 |
| GRAYBIG | 2 |
| NUKE24 | 2 |
| SHAWN3 | 2 |
| SW1COMM | 2 |
| SW1STON2 | 2 |
| ASHWALL2 | 1 |
| FLAT1 | 1 |
| GRAY5 | 1 |
