doom vanilla_or_boom 101 monsters 218 items 2 image(s)
AI Analysis
MIA.WAD is a single-map Doom II PWAD featuring a large, complex level with 331 sectors and over 100 monsters. The monster mix emphasizes hitscanners, especially shotgun guys and chaingunners, with a few heavy hitters including a cyberdemon, archvile, and baron, creating a challenging combat environment. Resources are moderately generous, with ample health bonuses and armor pickups, supporting sustained combat. The map uses a mix of textures dominated by natural stone and jungle-themed elements, suggesting a Southeast Asian outdoor setting. The layout appears linear with key doors and multiple locked doors, typical of Doom II maps. It is designed for the Doom II engine and is likely Boom compatible given the map complexity and features.
Tags
ammo_plentifulboom_compatibleboss_encountersdoom2generous_healthhardhitscanner_heavylinearmedium_mapsmixed_theme
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 376 |
| Linedefs | 1480 |
| Sidedefs | 2037 |
| Vertices | 1246 |
| Sectors | 331 |
| Segs | 2166 |
| SSectors | 685 |
| Nodes | 684 |
| UV monsters | 99 |
| HMP monsters | 83 |
| HTR monsters | 31 |
| UV items | 217 |
| HMP items | 197 |
| HTR items | 168 |
| shotgun_guy | 38 |
| imp | 22 |
| zombieman | 19 |
| chaingun_guy | 9 |
| demon | 6 |
| hell_knight | 2 |
| arachnotron | 1 |
| archvile | 1 |
| baron | 1 |
| cyberdemon | 1 |
| revenant | 1 |
| rocket_box | 50 |
| stimpack | 50 |
| health_bonus | 49 |
| armor_bonus | 20 |
| medikit | 14 |
| shell_box | 13 |
| ammo_box | 4 |
| green_armor | 2 |
| shells | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| radiation_suit | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| GSTONE1 | 706 |
| GSTVINE1 | 284 |
| CEIL1_2 | 168 |
| GSTVINE2 | 167 |
| MIDGRATE | 166 |
| FLOOR6_2 | 165 |
| STEPTOP | 72 |
| REDWALL | 56 |
| ROCKRED3 | 56 |
| SUPPORT3 | 56 |
| FLAT20 | 53 |
| DOOR1 | 47 |
| BROWN144 | 46 |
| FLAT10 | 41 |
| FLAT5_3 | 39 |
| DOORTRAK | 30 |
| LITE3 | 24 |
| STONE | 24 |
| F_SKY1 | 23 |
| DOORRED | 22 |
| FLAT1_1 | 20 |
| LITEBLU1 | 18 |
| BROWNPIP | 15 |
| CEIL3_6 | 15 |
| TLITE6_5 | 15 |
| COMPBLUE | 12 |
| MIDBRN1 | 12 |
| FLAT1_2 | 11 |
| FLAT5_4 | 11 |
| TLITE6_6 | 11 |
| GRAYVINE | 10 |
| MARBLE1 | 10 |
| STONE2 | 10 |
| SUPPORT2 | 10 |
| FLAT5 | 9 |
| FLOOR6_1 | 9 |
| LAVA1 | 9 |
| CEIL1_3 | 8 |
| CEIL3_4 | 8 |
| ROCKRED1 | 8 |
| FLAT5_2 | 7 |
| ICKWALL3 | 7 |
| STEP1 | 7 |
| SW1STONE | 7 |
| DOOR3 | 6 |
| DOORBLU | 6 |
| DOORYEL | 6 |
| FLAT14 | 6 |
| SHAWN2 | 6 |
| FLAT1_3 | 4 |
| FLOOR4_1 | 4 |
| GSTONE2 | 4 |
| SP_DUDE2 | 4 |
| TLITE6_1 | 4 |
| NUKAGE2 | 3 |
| ROCKRED2 | 3 |
| BIGDOOR2 | 2 |
| BIGDOOR6 | 2 |
| BIGDOOR7 | 2 |
| CEIL4_3 | 2 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| FLAT1 | 2 |
| GRAY5 | 2 |
| ICKWALL4 | 2 |
| MARBLE3 | 2 |
| SP_DUDE5 | 2 |
| SP_ROCK1 | 2 |
| SW1GSTON | 2 |
| TLITE6_4 | 2 |
| FLAT4 | 1 |
| FLAT5_5 | 1 |
| FLOOR1_1 | 1 |
| FLOOR1_6 | 1 |
| FLOOR7_2 | 1 |
| ICKWALL7 | 1 |
| LAVA4 | 1 |
| MARBLE2 | 1 |
| STEP6 | 1 |
| SW1BRCOM | 1 |
| SW1EXIT | 1 |
| SW2GSTON | 1 |
