doom vanilla_or_boom 1 monsters 26 items 1 image(s)

AI Analysis

This single-map utility WAD for DOOM II serves as a testing ground for jump distances and heights, featuring adjustable trench dimensions controlled by switches. It contains one cyberdemon as a boss encounter and minimal monsters overall, focusing on a controlled environment rather than combat. Resources are heavily skewed toward rockets and rocket ammo, with a rocket launcher and ample rocket boxes provided. The level uses a mix of industrial and techbase textures and includes teleportation for easy exit. The design is linear and straightforward, compatible with vanilla and Boom engines.

Tags
ammo_plentifulboom_compatibleboss_encountershardindustriallinearshort_mapstechbaseteleport_navigationvanilla_compatible

Screenshots (1)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things40
Linedefs203
Sidedefs379
Vertices240
Sectors41
Segs420
SSectors151
Nodes150
UV monsters1
HMP monsters1
HTR monsters1
UV items26
HMP items26
HTR items26
cyberdemon1
rocket_box23
backpack1
megasphere1
rocket_launcher1
COMPSPAN49
F_SKY143
GRAY441
DOORTRAK38
FLAT2017
BFALL114
MARBFAC28
MARBFAC38
MARBLE26
SHAWN26
CEIL1_15
MARBFACE4
SKY34
FLOOR1_73
STEP23
SW1COMM3
BLOOD12
CRATE12
CRATOP12
FIREBLU12
GATE12
GATE32
GRNLITE12
EXITSTON1
NUKAGE11

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