doom vanilla_or_boom 0 monsters 14 items 2 image(s)

AI Analysis

This WAD contains a single high-intensity deathmatch map designed for DOOM II. It emphasizes fast-paced, high-frag gameplay reminiscent of classic deathmatch maps like BOB and Danzig. The map features a compact layout with 27 things and 66 sectors, using a mix of techbase and industrial textures such as BSTONE2, RROCK12, and TEKGREN5. Resources and monster presence are minimal, focusing on player combat rather than PvE challenges. The progression is straightforward and linear, optimized for multiplayer deathmatch rather than single-player or cooperative modes. The WAD is vanilla compatible with no new graphics, sounds, or music.

Tags
challenge_waddeathmatchdoom2high_speedindustriallinearshort_mapstechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)The shadow
Teleportsyes
Keys
Secret Exitno
Things27
Linedefs291
Sidedefs401
Vertices244
Sectors66
Segs417
SSectors166
Nodes165
UV monsters0
HMP monsters0
HTR monsters0
UV items14
HMP items14
HTR items14
No per-type monster breakdown available.
shotgun4
chaingun3
super_shotgun3
rocket_launcher2
bfg90001
plasma_rifle1
BSTONE2103
RROCK1288
STEP636
TEKGREN526
WOOD924
DOORTRAK16
SILVER116
SUPPORT216
BSTONE313
FLAT5_210
STEP49
CEIL1_18
FLOOR4_88
LITE58
SILVER27
COMP016
GRAY76
CRATE14
BFALL13
GRAY43
SW2PANEL3
BLOOD22
CEIL3_42
COMPSPAN2
EXITDOOR2
FLOOR4_12
FLOOR7_22
LITE32
STARTAN32
SW1GARG2
SW2ZIM2
BIGDOOR11
CRATOP21
SPCDOOR41
STEP21
SW1GRAY1
SW1STON61
SW2COMM1
SW2EXIT1
TLITE6_51
TLITE6_61

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