doom vanilla_or_boom 6 monsters 33 items 2 image(s)

AI Analysis

Costa02 is a single-map Doom II deathmatch WAD featuring two main buildings and an outside courtyard. It includes balanced weapon placements designed for multiplayer combat, with monsters appearing only on the highest skill level, making it suitable for altdeath or respawn modes. The map uses a mix of techbase and industrial textures, with moderate map complexity and a focus on arena-style combat rather than exploration. The layout is linear and compact, supporting fast-paced gameplay. It is compatible with Doom II and does not introduce new graphics, sounds, or music.

Tags
altdeath_friendlydeathmatchdoom2industriallinearmedium_mapsmoderatesingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Michael Costa
Teleportsyes
Keys
Secret Exitno
Things106
Linedefs439
Sidedefs734
Vertices389
Sectors103
Segs791
SSectors276
Nodes275
UV monsters6
HMP monsters1
HTR monsters5
UV items33
HMP items33
HTR items33
imp2
cacodemon1
lost_soul1
shotgun_guy1
zombieman1
rocket5
shotgun4
chaingun2
chainsaw2
medikit2
stimpack2
ammo_box1
backpack1
berserk1
bfg90001
blue_armor1
cell1
cell_pack1
green_armor1
invisibility1
invulnerability1
light_amp_goggles1
plasma_rifle1
rocket_box1
rocket_launcher1
soulsphere1
super_shotgun1
BRICK10155
FLOOR0_590
FLAT1973
ROCK253
TEKGREN246
METAL244
STEP433
GRAY132
COMPSPAN27
BSTONE122
F_SKY122
STARTAN219
DOORTRAK14
PANEL213
BIGDOOR212
GRNROCK8
BSTONE27
ASHWALL26
FLAT206
PANEL36
MIDBARS14
STONE24
TEKGREN14
TEKGREN44
ZIMMER14
BSTONE32
EXITDOOR2
EXITSTON2
PANEL42
SLIME152
BLAKWAL21
FIREBLU11
FLAT181
FLOOR0_31
FWATER11
GATE31
GRAY41
PANEL51
PLAT11
RROCK091
SW1MET21
SW1STON11
SW2MET21
TEKGREN31
TEKGREN51

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