doom vanilla_or_boom 105 monsters 744 items 2 image(s)

AI Analysis

This WAD contains a single large map with a complex layout featuring 122 sectors and over 700 linedefs. The monster population is moderate to high, with a strong presence of hitscanners and projectile attackers, including archviles and barons, but no boss encounters. Resources are abundant, especially rockets and health items, supporting sustained combat. The environment uses mostly gray stone and industrial-themed textures, with some nukage and fire elements, suggesting a techbase or industrial setting. The map progression is linear with teleport use but no key hunting or secret exits. It is designed for DOOM2 and is compatible with vanilla or Boom engines.

Tags
ammo_plentifulboom_compatiblegenerous_healthhitscanner_heavyindustriallinearmedium_mapsmoderateteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things881
Linedefs729
Sidedefs1117
Vertices726
Sectors122
Segs1206
SSectors417
Nodes416
UV monsters105
HMP monsters105
HTR monsters105
UV items744
HMP items744
HTR items744
imp32
demon17
lost_soul16
cacodemon13
shotgun_guy11
chaingun_guy8
baron3
hell_knight2
pain_elemental2
archvile1
rocket_box321
medikit147
soulsphere97
blue_armor86
shell_box45
rocket_launcher14
plasma_rifle9
super_shotgun9
bfg90005
radiation_suit5
invulnerability4
berserk1
megasphere1
STONE2175
ICKWALL2158
GRAY799
GRAYTALL80
MIDGRATE71
FLOOR1_158
FLOOR4_852
CEIL1_151
STARTAN351
GRAY541
MARBLE337
BROWN9636
MARBFAC332
GSTONE131
ICKWALL130
STARBR225
STONE23
FLAT1820
GRAY120
GSTFONT220
STEP620
GRAYVINE16
CEIL5_112
SP_HOT111
FIRELAV210
STONE310
FIREBLU19
FLAT198
GSTVINE28
F_SKY17
CEIL3_45
CEIL4_35
DOORYEL4
GATE14
CEIL1_33
DOORTRAK3
NUKE243
TLITE6_53
CEIL4_12
CEIL5_22
EXITDOOR2
EXITSTON2
FLOOR5_42
GSTFONT32
GSTONE22
MFLR8_32
CEIL3_61
CEIL4_21
DOORSTOP1
FLAT5_71
FLOOR6_11
FLOOR7_11
FLOOR7_21
GRAY41
MARBLE21
NUKAGE21
NUKAGE31
SW1HOT1
SW2GSTON1

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