doom vanilla_or_boom 363 monsters 298 items 2 image(s)
AI Analysis
ZOA2.WAD is a single-map Doom 2 PWAD featuring a detailed level based on the Oakland Air Route Traffic Control Center. It incorporates all Doom 2 monsters, including new enemy types, and adds numerous secret areas with relocated keycards. The map supports single-player, cooperative play for up to four players, and deathmatch with eight starts. The design emphasizes action and colorfulness, with a moderate to challenging difficulty due to the full monster roster. Resource balance and progression details are not explicitly stated, but the presence of many secrets suggests exploration elements. The theme is a techbase environment, and the map is compatible with Doom 2 and likely Boom-compatible.
Tags
boom_compatiblecooperativedeathmatchdoom2moderatemonster_varietysecret_areassingle_maptechbase
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Chuck a.k.a. CJetSki |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 716 |
| Linedefs | 2101 |
| Sidedefs | 2960 |
| Vertices | 1948 |
| Sectors | 444 |
| Segs | 3259 |
| SSectors | 938 |
| Nodes | 937 |
| UV monsters | 363 |
| HMP monsters | 363 |
| HTR monsters | 363 |
| UV items | 298 |
| HMP items | 298 |
| HTR items | 298 |
| shotgun_guy | 112 |
| chaingun_guy | 53 |
| imp | 42 |
| zombieman | 41 |
| spectre | 36 |
| lost_soul | 24 |
| demon | 20 |
| cacodemon | 10 |
| pain_elemental | 9 |
| mancubus | 4 |
| arachnotron | 3 |
| revenant | 3 |
| archvile | 2 |
| baron | 1 |
| cyberdemon | 1 |
| hell_knight | 1 |
| spider_mastermind | 1 |
| stimpack | 78 |
| shells | 49 |
| medikit | 42 |
| armor_bonus | 23 |
| shell_box | 14 |
| ammo_clip | 12 |
| cell | 11 |
| ammo_box | 9 |
| rocket | 9 |
| rocket_box | 9 |
| invulnerability | 7 |
| cell_pack | 6 |
| shotgun | 6 |
| radiation_suit | 4 |
| megasphere | 3 |
| rocket_launcher | 3 |
| green_armor | 2 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| light_amp_goggles | 1 |
| plasma_rifle | 1 |
| super_shotgun | 1 |
| STARTAN3 | 1108 |
| FLOOR4_8 | 311 |
| CEIL1_1 | 284 |
| BRICK11 | 243 |
| BRICK3 | 107 |
| STEP1 | 90 |
| PIPE4 | 61 |
| DOORTRAK | 53 |
| NUKEPOIS | 45 |
| F_SKY1 | 43 |
| DOORSTOP | 41 |
| COMPWERD | 36 |
| BROVINE2 | 33 |
| STEP6 | 31 |
| MIDGRATE | 28 |
| STEP4 | 28 |
| CEIL1_3 | 27 |
| FLAT14 | 27 |
| FLOOR1_7 | 27 |
| TLITE6_5 | 23 |
| GRAY2 | 22 |
| CRATE1 | 20 |
| FLAT20 | 20 |
| SPCDOOR1 | 18 |
| SPCDOOR3 | 18 |
| BFALL1 | 17 |
| COMPSTA1 | 17 |
| SP_ROCK1 | 16 |
| GATE3 | 15 |
| MARBLE1 | 15 |
| FIREMAG1 | 14 |
| ICKWALL4 | 14 |
| MFLR8_4 | 14 |
| GSTONE1 | 13 |
| ASHWALL7 | 12 |
| BROWN144 | 12 |
| CEIL3_6 | 12 |
| DOOR1 | 12 |
| DOOR3 | 12 |
| ROCKRED1 | 12 |
| TLITE6_4 | 12 |
| DOORRED | 11 |
| DOORYEL | 11 |
| LITEBLU1 | 11 |
| SW1COMM | 11 |
| BRICKLIT | 10 |
| MIDBRN1 | 10 |
| SPCDOOR2 | 10 |
| STEPLAD1 | 10 |
| AASHITTY | 9 |
| BIGDOOR3 | 9 |
| BSTONE3 | 9 |
| COMPSTA2 | 9 |
| FLAT18 | 9 |
| GSTFONT1 | 9 |
| BLODRIP4 | 8 |
| CRATOP1 | 8 |
| BIGDOOR1 | 7 |
| BIGDOOR2 | 7 |
| BRICK7 | 7 |
| DOORBLU | 7 |
| ICKWALL2 | 7 |
| MARBFAC4 | 7 |
| STARG2 | 7 |
| STEP3 | 7 |
| STUCCO2 | 7 |
| SW2COMP | 7 |
| BIGDOOR4 | 6 |
| BLODRIP1 | 6 |
| BROWNGRN | 6 |
| COMPBLUE | 6 |
| FIREBLU2 | 6 |
| ICKWALL1 | 6 |
| ICKWALL3 | 6 |
| PIPES | 6 |
| SILVER1 | 6 |
| SILVER2 | 6 |
| SKSPINE2 | 6 |
| SPCDOOR4 | 6 |
| BIGDOOR7 | 5 |
| FIREBLU1 | 5 |
| FLOOR1_1 | 5 |
| SPACEW2 | 5 |
| TLITE6_1 | 5 |
| CEIL3_4 | 4 |
| COMPTALL | 4 |
| DOORRED2 | 4 |
| GRNLITE1 | 4 |
| LITE5 | 4 |
| RROCK01 | 4 |
| SP_DUDE4 | 4 |
| SP_DUDE8 | 4 |
| STONE5 | 4 |
| BIGDOOR5 | 3 |
| BIGDOOR6 | 3 |
| CEIL5_1 | 3 |
| FIRELAV2 | 3 |
| FIREMAG3 | 3 |
| FLAT17 | 3 |
| FLOOR7_2 | 3 |
| GATE4 | 3 |
| GSTONE2 | 3 |
| NUKAGE1 | 3 |
| PIPE1 | 3 |
| SKINSCAB | 3 |
| SKSPINE1 | 3 |
| STONE2 | 3 |
| TLITE6_6 | 3 |
| CEIL1_2 | 2 |
| CRATE2 | 2 |
| CRATELIT | 2 |
| DOORBLU2 | 2 |
| DOORYEL2 | 2 |
| FLAT1_3 | 2 |
| GRAY7 | 2 |
| LITE3 | 2 |
| MARBFAC2 | 2 |
| MARBLOD1 | 2 |
| MFLR8_3 | 2 |
| MIDBARS1 | 2 |
| PANBOOK | 2 |
| SILVER3 | 2 |
| SKSNAKE1 | 2 |
| SKSNAKE2 | 2 |
| SP_DUDE1 | 2 |
| SP_DUDE5 | 2 |
| SP_DUDE7 | 2 |
| SW2COMM | 2 |
| TEKBRON2 | 2 |
| TEKGREN5 | 2 |
| BLOOD1 | 1 |
| BLOOD3 | 1 |
| BROWN1 | 1 |
| CEIL4_1 | 1 |
| DBRAIN1 | 1 |
| EXITSIGN | 1 |
| FLAT2 | 1 |
| FLAT4 | 1 |
| FLOOR3_3 | 1 |
| GATE1 | 1 |
| GRAYVINE | 1 |
| GSTSATYR | 1 |
| LAVA4 | 1 |
| MARBFAC3 | 1 |
| MARBFACE | 1 |
| MARBLE2 | 1 |
| MARBLE3 | 1 |
| MFLR8_2 | 1 |
| NUKAGE3 | 1 |
| PANCASE1 | 1 |
| PIPE6 | 1 |
| ROCKRED3 | 1 |
| SK_LEFT | 1 |
| SKIN2 | 1 |
| SKINCUT | 1 |
| SKINFACE | 1 |
| SKINLOW | 1 |
| SP_FACE1 | 1 |
| SW1BLUE | 1 |
| SW1COMP | 1 |
| SW1DIRT | 1 |
| SW1EXIT | 1 |
| SW1GARG | 1 |
| SW2DIRT | 1 |
| SW2EXIT | 1 |
| TEKLITE2 | 1 |
| WOOD3 | 1 |
| WOOD4 | 1 |
| WOODMET4 | 1 |
