doom vanilla_or_boom 157 monsters 70 items 2 image(s)
AI Analysis
This WAD contains a single, large-scale map designed for Doom II, featuring 380 monsters and a complex layout with 256 sectors. The environment blends techbase and outdoor grassy textures, with heavy use of ash and slate walls, suggesting a mixed theme with industrial and natural elements. Combat is challenging with a dense monster population requiring careful resource management, as ammo and health are moderately balanced. The map progression is linear, focusing on a single-player experience with no multiplayer support. It is designed for advanced Doom II engines and is not vanilla compatible due to its scale and complexity.
Tags
boom_compatibledoom2hardlinearmedium_mapsmixed_thememonster_swarms
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Alamain |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 380 |
| Linedefs | 2014 |
| Sidedefs | 3004 |
| Vertices | 2335 |
| Sectors | 256 |
| Segs | 3747 |
| SSectors | 1280 |
| Nodes | 1279 |
| UV monsters | 157 |
| HMP monsters | 157 |
| HTR monsters | 157 |
| UV items | 70 |
| HMP items | 70 |
| HTR items | 70 |
| chaingun_guy | 47 |
| imp | 34 |
| revenant | 22 |
| spectre | 12 |
| lost_soul | 11 |
| mancubus | 7 |
| arachnotron | 6 |
| cacodemon | 6 |
| baron | 4 |
| hell_knight | 4 |
| cyberdemon | 2 |
| pain_elemental | 1 |
| spider_mastermind | 1 |
| medikit | 17 |
| rocket_box | 11 |
| shell_box | 9 |
| ammo_box | 8 |
| cell_pack | 5 |
| blue_armor | 3 |
| bfg9000 | 2 |
| invulnerability | 2 |
| megasphere | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| backpack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| green_armor | 1 |
| plasma_rifle | 1 |
| shotgun | 1 |
| super_shotgun | 1 |
| MARBLE2 | 417 |
| ASHWALL2 | 267 |
| GRAY7 | 255 |
| ROCKRED1 | 207 |
| METAL5 | 176 |
| METAL6 | 142 |
| ASHWALL6 | 121 |
| CEIL5_2 | 112 |
| SKINLOW | 112 |
| SLADWALL | 98 |
| DEM1_5 | 84 |
| PANCASE2 | 67 |
| STEPLAD1 | 66 |
| LITE3 | 46 |
| FLOOR6_1 | 43 |
| BLOOD1 | 37 |
| MIDGRATE | 35 |
| STEP1 | 35 |
| ASHWALL4 | 32 |
| METAL | 31 |
| GRAYTALL | 29 |
| PANEL8 | 29 |
| MFLR8_3 | 28 |
| FIREWALA | 27 |
| F_SKY1 | 26 |
| BLAKWAL1 | 24 |
| GRASS1 | 24 |
| DOORYEL | 23 |
| TLITE6_6 | 22 |
| LAVA4 | 15 |
| GSTONE1 | 13 |
| PIPEWAL1 | 13 |
| BROWN96 | 12 |
| SILVER2 | 11 |
| BRICK6 | 10 |
| CEIL1_1 | 10 |
| GSTFONT1 | 10 |
| RROCK03 | 10 |
| FLOOR6_2 | 9 |
| CEIL1_2 | 8 |
| STEP2 | 8 |
| FLAT18 | 7 |
| DOORRED2 | 6 |
| FLAT5_2 | 6 |
| MARBFAC3 | 6 |
| MARBLOD1 | 6 |
| GRASS2 | 5 |
| SLIME09 | 5 |
| CEIL4_3 | 4 |
| LITE5 | 4 |
| BIGDOOR6 | 3 |
| SW1EXIT | 3 |
| TLITE6_5 | 3 |
| CEIL3_1 | 2 |
| CEIL5_1 | 2 |
| COMPSTA2 | 2 |
| DOORBLU2 | 2 |
| EXITSIGN | 2 |
| EXITSTON | 2 |
| FIREBLU1 | 2 |
| FIREBLU2 | 2 |
| FLOOR5_4 | 2 |
| SW1SLAD | 2 |
| SW2MARB | 2 |
| SW2MET2 | 2 |
| BIGDOOR4 | 1 |
| FIREMAG1 | 1 |
| METAL4 | 1 |
| NUKAGE1 | 1 |
| NUKAGE2 | 1 |
| RROCK07 | 1 |
| RROCK18 | 1 |
| SILVER3 | 1 |
| SLIME14 | 1 |
| SP_DUDE7 | 1 |
| SW1MOD1 | 1 |
| TEKWALL1 | 1 |
