AI Analysis
This WAD contains a single large and complex map, MAP04, featuring 628 things and 279 sectors, indicating a detailed and expansive level design. The monster population is moderate with a total of 251 enemies, including a significant number of imps and lost souls, complemented by barons, cacodemons, and demons, suggesting a balanced but challenging combat experience. Resources appear moderately distributed with a variety of textures dominated by techbase and industrial themes, including metallic and support textures, crates, and lighting effects. The map likely follows a linear progression with key doors and teleportation elements inferred from door and gate textures. The WAD is compatible with the original Doom engine format, suitable for vanilla or Boom-compatible ports.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 628 |
| Linedefs | 1504 |
| Sidedefs | 1930 |
| Vertices | 1445 |
| Sectors | 279 |
| Segs | 2152 |
| SSectors | 791 |
| Nodes | 790 |
| UV monsters | 251 |
| HMP monsters | 251 |
| HTR monsters | 251 |
| UV items | 252 |
| HMP items | 252 |
| HTR items | 252 |
| imp | 85 |
| shotgun_guy | 78 |
| lost_soul | 34 |
| demon | 17 |
| spectre | 12 |
| cacodemon | 10 |
| zombieman | 8 |
| baron | 7 |
| armor_bonus | 44 |
| health_bonus | 41 |
| stimpack | 38 |
| medikit | 28 |
| shell_box | 28 |
| shells | 12 |
| ammo_box | 11 |
| shotgun | 9 |
| green_armor | 8 |
| invisibility | 5 |
| rocket | 5 |
| blue_armor | 4 |
| radiation_suit | 4 |
| chaingun | 3 |
| backpack | 2 |
| berserk | 2 |
| rocket_box | 2 |
| rocket_launcher | 2 |
| soulsphere | 2 |
| ammo_clip | 1 |
| chainsaw | 1 |
| LITE3 | 187 |
| GRAY4 | 158 |
| ASHWALL2 | 142 |
| LITEBLU1 | 106 |
| FLAT18 | 103 |
| TEKWALL1 | 100 |
| FLOOR0_3 | 83 |
| SILVER2 | 72 |
| GRAY1 | 63 |
| FLOOR1_7 | 62 |
| LITEBLU4 | 59 |
| BIGDOOR2 | 55 |
| FLAT14 | 46 |
| WOOD3 | 45 |
| COMPWERD | 41 |
| COMP01 | 37 |
| SHAWN2 | 35 |
| COMPBLUE | 32 |
| METAL | 32 |
| STEP6 | 32 |
| STEP4 | 30 |
| FLAT4 | 28 |
| STARGR1 | 24 |
| SPACEW3 | 22 |
| FLAT22 | 21 |
| GRAY7 | 21 |
| STEPLAD1 | 20 |
| COMPSPAN | 19 |
| MARBLE1 | 19 |
| CRATE2 | 18 |
| CONS1_5 | 17 |
| LITE5 | 17 |
| METAL1 | 17 |
| BIGDOOR1 | 16 |
| TEKLITE | 15 |
| MIDGRATE | 14 |
| PANEL3 | 14 |
| TEKWALL4 | 14 |
| FLAT2 | 13 |
| FLAT23 | 13 |
| FLOOR4_5 | 13 |
| TLITE6_5 | 13 |
| SILVER3 | 12 |
| CEIL3_4 | 11 |
| FLAT9 | 11 |
| FLOOR4_1 | 10 |
| SPCDOOR3 | 10 |
| CEIL4_3 | 9 |
| DOORTRAK | 9 |
| FLAT10 | 9 |
| DOORRED | 8 |
| GATE1 | 8 |
| CEIL4_2 | 7 |
| FLAT5_5 | 7 |
| ICKWALL2 | 7 |
| STONE | 7 |
| BIGDOOR3 | 6 |
| STARTAN3 | 6 |
| COMPSTA2 | 5 |
| COMPTALL | 5 |
| DOORYEL | 5 |
| METAL6 | 5 |
| SUPPORT2 | 5 |
| SW2BRN1 | 5 |
| TEKLITE2 | 5 |
| BROWN1 | 4 |
| CRATELIT | 4 |
| GRAYBIG | 4 |
| GRAYPOIS | 4 |
| GSTLION | 4 |
| TLITE6_6 | 4 |
| DOORBLU | 3 |
| FLAT17 | 3 |
| FLOOR1_1 | 3 |
| GSTGARG | 3 |
| BLOOD1 | 2 |
| COMPSTA1 | 2 |
| CONS1_1 | 2 |
| CRATE1 | 2 |
| CRATWIDE | 2 |
| DOOR3 | 2 |
| FIRELAV2 | 2 |
| FLAT1 | 2 |
| FLAT5_1 | 2 |
| GATE2 | 2 |
| ICKWALL5 | 2 |
| STEP1 | 2 |
| STEP2 | 2 |
| STONE3 | 2 |
| BIGDOOR4 | 1 |
| BIGDOOR5 | 1 |
| BROWN144 | 1 |
| BROWN96 | 1 |
| CEIL1_2 | 1 |
| CEIL4_1 | 1 |
| CEIL5_1 | 1 |
| CEIL5_2 | 1 |
| EXITSIGN | 1 |
| FIRELAV3 | 1 |
| FIRELAVA | 1 |
| FLAT20 | 1 |
| FLAT3 | 1 |
| FLAT5_7 | 1 |
| FLAT5_8 | 1 |
| FLOOR1_6 | 1 |
| FLOOR5_1 | 1 |
| FLOOR6_2 | 1 |
| FWATER3 | 1 |
| GSTONE1 | 1 |
| ICKWALL4 | 1 |
| LAVA3 | 1 |
| MFLR8_2 | 1 |
| SW1COMP | 1 |
| SW1DIRT | 1 |
| SW1EXIT | 1 |
| SW1LION | 1 |
| SW1STONE | 1 |
| SW2COMM | 1 |
| SW2DIRT | 1 |
| SW2GRAY | 1 |
| SW2METAL | 1 |
| TLITE6_1 | 1 |
| WOOD1 | 1 |
