doom vanilla_or_boom 32 monsters 44 items 2 image(s)

AI Analysis

A compact-to-medium map mixing marble-heavy interiors with techbase elements and small patches of nukage/lava. Combat is steady rather than overwhelming, with a noticeable hitscanner presence plus lots of Lost Souls and a few higher-tier threats including an Arch-Vile and a Cyberdemon. For UV, difficulty trends moderate thanks to strong weapon access (including plasma/BFG) and plenty of health/armor, though the boss and flying swarms can spike pressure. Progression is mostly straightforward and revolves around collecting a single red skull key, with no teleport-driven navigation.

Tags
ammo_plentifulboss_encountergenerous_healthhitscanner_heavykey_huntlost_soulsmarblemedium_lengthmixed_thememoderatesingle_keytechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keysred_skull
Secret Exitno
Things160
Linedefs579
Sidedefs777
Vertices525
Sectors120
Segs853
SSectors358
Nodes357
UV monsters32
HMP monsters29
HTR monsters11
UV items44
HMP items40
HTR items35
lost_soul9
demon7
shotgun_guy6
chaingun_guy3
imp3
archvile1
cacodemon1
cyberdemon1
pain_elemental1
health_bonus13
shells5
ammo_box3
armor_bonus3
super_shotgun3
berserk2
cell_pack2
rocket_box2
rocket_launcher2
bfg90001
blue_armor1
chaingun1
medikit1
megasphere1
plasma_rifle1
shell_box1
shotgun1
soulsphere1
MARBLE1185
GRAY1122
BROVINE298
STEP471
PIPE663
CEIL1_160
FLAT5_256
FLAT949
FLOOR0_548
STARTAN243
BROWN140
MARBLE329
DOORTRAK24
NUKEDGE117
FLAT110
FLAT208
BIGDOOR76
MIDGRATE6
BIGDOOR25
CEIL4_34
ASHWALL22
BROWN962
DOORRED22
EXITDOOR2
DOOR31
F_SKY11
LAVA11
MARBFAC31
MARBLE21
NUKAGE11
NUKAGE21
NUKAGE31

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