doom vanilla_or_boom 0 monsters 23 items 2 image(s)
AI Analysis
This map is designed as part of a deathmatch-focused wad with a hellish theme and new graphics and sounds. Combat is intense with monster swarms and strategic traps, suited for multiplayer battles rather than single-player. The layout supports medium-length play with a mix of linear and arena-style encounters, offering a challenging but fair experience on UV.
Tags
deathmatchhellmedium_lengthtrap_heavyvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Spamjav, Shrew, Gunpwdr, Nathan, Phatman, Dynamo |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 61 |
| Linedefs | 245 |
| Sidedefs | 360 |
| Vertices | 215 |
| Sectors | 50 |
| Segs | 385 |
| SSectors | 127 |
| Nodes | 126 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 23 |
| HMP items | 23 |
| HTR items | 23 |
No per-type monster breakdown available.
| medikit | 6 |
| ammo_box | 2 |
| rocket_box | 2 |
| super_shotgun | 2 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| soulsphere | 1 |
| ROCK1 | 137 |
| METAL2 | 94 |
| GRNROCK | 60 |
| F_SKY1 | 24 |
| DOORTRAK | 20 |
| METAL | 12 |
| BIGDOOR6 | 8 |
| CEIL5_1 | 6 |
| GATE1 | 4 |
| LITE3 | 4 |
| MIDBARS1 | 4 |
| STARTAN3 | 4 |
| NUKAGE1 | 3 |
| COMPSPAN | 2 |
| CRATOP1 | 2 |
| EXITSIGN | 2 |
| GRAY1 | 2 |
| SFALL1 | 2 |
| SW1MET2 | 2 |
| SW2EXIT | 2 |
| SW2MET2 | 2 |
| SW2ROCK | 2 |
| CEIL1_2 | 1 |
