doom vanilla_or_boom 10 monsters 20 items 2 image(s)

AI Analysis

This WAD consists of a single large, dark arena-style map designed for chaotic deathmatch gameplay. The map features a twisting, multi-level layout reminiscent of climbing stairs or a mountain, with weapons placed on pedestals and minimal hiding spots. Monster presence is light, with a small mix of imps and hitscanners, emphasizing player combat over monster encounters. Resources are moderately balanced with scattered ammo and key weapons like the plasma rifle, chaingun, and rocket launcher. The theme combines dark stone and marble textures with some industrial elements, and teleporters are used for navigation. It is compatible with DOOM2 and supports vanilla or Boom engine playstyles.

Tags
ammo_plentifularenadeathmatchhitscanner_heavyindustrialmedium_mapsmoderatesingle_mapteleport_navigationvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keys
Secret Exitno
Things38
Linedefs257
Sidedefs440
Vertices260
Sectors86
Segs519
SSectors220
Nodes219
UV monsters10
HMP monsters10
HTR monsters10
UV items20
HMP items20
HTR items20
imp6
shotgun_guy2
zombieman2
shell_box8
ammo_box5
rocket_box2
chaingun1
chainsaw1
plasma_rifle1
rocket_launcher1
shotgun1
SHAWN2178
MARBLE190
FLAT1865
FLOOR4_649
REDWALL143
FLAT5_236
F_SKY121
GRAY48
ICKWALL27
EXITSTON1
FLOOR0_31

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