doom vanilla_or_boom 26 monsters 12 items 2 image(s)

AI Analysis

Big Empty is a single-map Doom II PWAD built as a small, straightforward warehouse-style level with lots of gray tech textures and crate detailing. Combat is light-to-moderate and mostly low-tier, featuring imps and lost souls with a small hitscanner presence and only one mid-tier threat (a lone cacodemon). Progression is simple and linear with no keys, teleports, or special exits, and difficulty settings are not implemented (all skills play the same). Resources are basic but comfortable for shotgun-focused play, with multiple shotguns, some shells, a backpack, and a blue armor.

Tags
ammo_okdoom2easylinearlost_soulslow_monster_countshotgun_onlyshotgun_startsingle_mapsmall_mapsome_armortechbasevanilla_compatiblewarehouse

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things59
Linedefs210
Sidedefs394
Vertices216
Sectors44
Segs447
SSectors140
Nodes139
UV monsters26
HMP monsters26
HTR monsters26
UV items12
HMP items12
HTR items12
imp9
lost_soul9
zombieman3
demon2
shotgun_guy2
cacodemon1
shotgun5
medikit2
shell_box2
backpack1
blue_armor1
shells1
GRAY1106
GRAY791
FLAT1844
FLOOR0_344
CRATE28
GRAYTALL8
CRATWIDE4
SW1GRAY14
GRAY42
SW1GRAY1
SW1SLAD1

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