doom vanilla_or_boom 26 monsters 12 items 2 image(s)
AI Analysis
Big Empty is a single-map Doom II PWAD built as a small, straightforward warehouse-style level with lots of gray tech textures and crate detailing. Combat is light-to-moderate and mostly low-tier, featuring imps and lost souls with a small hitscanner presence and only one mid-tier threat (a lone cacodemon). Progression is simple and linear with no keys, teleports, or special exits, and difficulty settings are not implemented (all skills play the same). Resources are basic but comfortable for shotgun-focused play, with multiple shotguns, some shells, a backpack, and a blue armor.
Tags
ammo_okdoom2easylinearlost_soulslow_monster_countshotgun_onlyshotgun_startsingle_mapsmall_mapsome_armortechbasevanilla_compatiblewarehouse
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 59 |
| Linedefs | 210 |
| Sidedefs | 394 |
| Vertices | 216 |
| Sectors | 44 |
| Segs | 447 |
| SSectors | 140 |
| Nodes | 139 |
| UV monsters | 26 |
| HMP monsters | 26 |
| HTR monsters | 26 |
| UV items | 12 |
| HMP items | 12 |
| HTR items | 12 |
| imp | 9 |
| lost_soul | 9 |
| zombieman | 3 |
| demon | 2 |
| shotgun_guy | 2 |
| cacodemon | 1 |
| shotgun | 5 |
| medikit | 2 |
| shell_box | 2 |
| backpack | 1 |
| blue_armor | 1 |
| shells | 1 |
| GRAY1 | 106 |
| GRAY7 | 91 |
| FLAT18 | 44 |
| FLOOR0_3 | 44 |
| CRATE2 | 8 |
| GRAYTALL | 8 |
| CRATWIDE | 4 |
| SW1GRAY1 | 4 |
| GRAY4 | 2 |
| SW1GRAY | 1 |
| SW1SLAD | 1 |
