doom vanilla_or_boom 80 monsters 49 items 2 image(s)
AI Analysis
This WAD contains a single medium-scale map featuring 80 monsters dominated by barons of Hell and cacodemons, with two cyberdemons as major threats. Combat emphasizes projectile attacks over hitscanners, with a moderate presence of melee demons. Resources are limited, with only one shotgun and scarce ammo, primarily shells, and a modest supply of health items. The environment uses a mix of hellish and stone textures, including marble and red rock, suggesting a hell-themed setting with some natural elements. The map is linear with a blue skull key required and no teleportation or secret exit. It is compatible with vanilla or Boom engines.
Tags
ammo_tightboss_encountershardhelllinearmedium_mapsvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | blue_skull |
| Secret Exit | no |
| Things | 132 |
| Linedefs | 906 |
| Sidedefs | 1240 |
| Vertices | 779 |
| Sectors | 188 |
| Segs | 1321 |
| SSectors | 430 |
| Nodes | 429 |
| UV monsters | 80 |
| HMP monsters | 80 |
| HTR monsters | 80 |
| UV items | 49 |
| HMP items | 49 |
| HTR items | 49 |
| baron | 36 |
| cacodemon | 15 |
| imp | 14 |
| demon | 13 |
| cyberdemon | 2 |
| shell_box | 26 |
| medikit | 18 |
| invulnerability | 2 |
| backpack | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| PANRED | 280 |
| STONE | 226 |
| MARBLE1 | 167 |
| WOOD1 | 97 |
| FLAT19 | 85 |
| SP_HOT1 | 75 |
| F_SKY1 | 63 |
| ROCKRED1 | 57 |
| CRATOP1 | 52 |
| CEIL5_2 | 48 |
| DEM1_5 | 43 |
| STONE2 | 32 |
| FLOOR6_1 | 24 |
| FLAT5_2 | 22 |
| NUKE24 | 16 |
| TLITE6_5 | 11 |
| DOORTRAK | 9 |
| BIGDOOR7 | 8 |
| STARTAN3 | 8 |
| FLOOR7_2 | 6 |
| CEIL3_5 | 5 |
| FLAT5_1 | 5 |
| FLOOR4_8 | 5 |
| MFLR8_2 | 5 |
| BIGDOOR6 | 2 |
| DOORBLU2 | 2 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| FLAT5_8 | 1 |
| NUKAGE1 | 1 |
| SW1WOOD | 1 |
