doom vanilla_or_boom 0 monsters 42 items 2 image(s)

AI Analysis

This WAD contains a single large, symmetrical deathmatch map designed for DOOM2. It features a moderate number of things and linedefs, with a focus on traps and hard-to-find weapons to challenge players. The environment blends grassy and rocky textures with some metal and nukage elements, creating a mixed theme with outdoor and industrial influences. No monsters are present, emphasizing player-versus-player combat. Resource placement is sparse and strategic, supporting competitive deathmatch gameplay. The map is linear in layout with symmetrical design to ensure balanced encounters. It is compatible with vanilla DOOM2 and uses new music and textures but no new sounds or demos.

Tags
ammo_tightdeathmatchhardlinearmedium_mapsmixed_themesingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Mike McCollum and Chris Thomas
Teleportsyes
Keys
Secret Exitno
Things62
Linedefs913
Sidedefs1290
Vertices742
Sectors199
Segs1345
SSectors727
Nodes726
UV monsters0
HMP monsters0
HTR monsters0
UV items42
HMP items42
HTR items42
No per-type monster breakdown available.
shell_box9
ammo_box7
super_shotgun5
chaingun4
medikit4
rocket_box4
cell2
rocket_launcher2
backpack1
bfg90001
blue_armor1
invisibility1
plasma_rifle1
GSTONE1924
MFLR8_3181
RROCK03157
F_SKY118
BLAKWAL116
FLAT1416
SFLR6_412
DOORTRAK10
METAL10
SW1BLUE9
BIGDOOR28
GRASS16
STEP33
GRASS22
GRNROCK2
NUKAGE22
RROCK012
ASHWALL21
ASHWALL31
SW1BRCOM1

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.