doom vanilla_or_boom 68 monsters 42 items 2 image(s)

AI Analysis

This WAD contains a single map, MAP07, designed for DOOM2 with a moderate scale of complexity featuring 105 sectors and 155 things. The monster population is balanced with a mix of hitscanners (shotgun guys, chaingunners, zombiemen) and mid-tier demons (imps, arachnotrons, revenants, hell knights), with no bosses present. Resources appear moderately distributed, supporting experienced players without requiring cheats. The environment uses a variety of textures including techbase and industrial elements with some stone and marble, suggesting a mixed theme with traps and secrets. The progression is likely linear and combat-focused, suitable for players familiar with classic DOOM2 gameplay. The WAD is vanilla compatible and does not introduce new graphics, sounds, or music.

Tags
hitscanner_heavylinearmedium_mapsmixed_thememoderatevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Follereau Dominique
Teleportsyes
Keysblue_skull
Secret Exitno
Things155
Linedefs457
Sidedefs646
Vertices438
Sectors105
Segs718
SSectors228
Nodes227
UV monsters68
HMP monsters68
HTR monsters68
UV items42
HMP items42
HTR items42
imp21
zombieman21
chaingun_guy7
shotgun_guy6
lost_soul5
arachnotron3
revenant2
baron1
hell_knight1
pain_elemental1
stimpack13
rocket8
ammo_clip3
medikit3
rocket_box3
shell_box3
ammo_box2
armor_bonus1
chainsaw1
green_armor1
rocket_launcher1
shotgun1
soulsphere1
super_shotgun1
STARTAN21137
SP_HOT194
BROVINE276
TLITE6_551
ASHWALL442
FLOOR4_836
SUPPORT334
PANEL623
MARBLE322
FLOOR0_521
CEIL3_520
RROCK1720
STONE418
F_SKY114
BRICKLIT12
PANEL312
MFLR8_211
SW2HOT9
STEP38
DEM1_57
FLAT56
GRASS26
GRAY56
MARBFAC46
ROCKRED36
RROCK196
WOODMET25
DOORBLU24
GRAY44
MARBLE13
STEP23
BRICK12
CRATOP22
FLOOR6_12
GATE32
MARBFAC22
MIDBARS12
MODWALL42
SLIME142
CONS1_11
CRATOP11
FLAT191
SFLR6_41
STONE51
SW1BRNGN1
SW1GARG1

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