doom vanilla_or_boom 47 monsters 58 items 2 image(s)
AI Analysis
This WAD contains a single DOOM2 deathmatch map featuring a complex layout with multiple ambush sites, traps, and a notable subway section. The environment uses a mix of industrial and techbase textures, including metal, pipes, cement, and stone, creating a gritty urban atmosphere. Combat focuses on fast-paced encounters with numerous tricks and ambushes, supported by a weapons patch that modifies classic firearms into rapid-fire variants, enhancing aggression and speed. Resource distribution and monster data are not detailed, but the design suggests a challenging, trap-heavy experience with linear progression through the map. The WAD is compatible with DOOM2 and requires Dehacked for the weapon patch.
Tags
ambushesboom_compatiblechallenge_waddeathmatchdoom2industriallinearsingle_maptechbasetrap_heavy
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Kyle Ver Steeg |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 123 |
| Linedefs | 1331 |
| Sidedefs | 1967 |
| Vertices | 1229 |
| Sectors | 227 |
| Segs | 2146 |
| SSectors | 653 |
| Nodes | 652 |
| UV monsters | 47 |
| HMP monsters | 47 |
| HTR monsters | 47 |
| UV items | 58 |
| HMP items | 58 |
| HTR items | 58 |
| shotgun_guy | 12 |
| chaingun_guy | 5 |
| spectre | 5 |
| zombieman | 5 |
| demon | 4 |
| cacodemon | 3 |
| imp | 3 |
| arachnotron | 2 |
| archvile | 2 |
| revenant | 2 |
| baron | 1 |
| hell_knight | 1 |
| mancubus | 1 |
| pain_elemental | 1 |
| health_bonus | 28 |
| armor_bonus | 7 |
| ammo_clip | 3 |
| medikit | 3 |
| rocket | 3 |
| ammo_box | 1 |
| backpack | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| cell | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| SILVER1 | 565 |
| METAL2 | 527 |
| BROWNHUG | 500 |
| STONE4 | 461 |
| STONE6 | 375 |
| TEKGREN2 | 273 |
| SHAWN2 | 264 |
| BIGBRIK1 | 255 |
| DOORTRAK | 220 |
| COMPTALL | 166 |
| METAL5 | 152 |
| CEIL5_1 | 91 |
| PIPES | 88 |
| CEMENT8 | 73 |
| STARTAN2 | 72 |
| TEKWALL6 | 66 |
| TEKWALL1 | 54 |
| METAL | 47 |
| FLAT5_4 | 43 |
| CEMENT3 | 42 |
| STEP1 | 42 |
| FLAT18 | 38 |
| COMPSPAN | 36 |
| PIPEWAL2 | 36 |
| SILVER2 | 36 |
| CEIL3_5 | 32 |
| DOORYEL | 32 |
| STEPTOP | 32 |
| FLOOR4_8 | 31 |
| BROWNGRN | 28 |
| CEMENT1 | 27 |
| FLOOR5_1 | 24 |
| EXITSTON | 23 |
| METAL3 | 21 |
| SLIME14 | 21 |
| F_SKY1 | 20 |
| NUKAGE1 | 20 |
| FLAT5_8 | 18 |
| CRATOP1 | 17 |
| FLOOR5_2 | 17 |
| ROCK3 | 17 |
| EXITSIGN | 16 |
| SUPPORT2 | 16 |
| SFALL1 | 15 |
| BIGDOOR2 | 12 |
| FLAT1 | 12 |
| MFLR8_1 | 11 |
| DOOR1 | 8 |
| DOOR3 | 8 |
| FLAT20 | 7 |
| CEIL4_3 | 6 |
| FLAT14 | 6 |
| GRASS1 | 6 |
| TEKLITE | 6 |
| BLOOD1 | 5 |
| SILVER3 | 5 |
| BFALL1 | 4 |
| CRATOP2 | 4 |
| MIDBARS1 | 4 |
| CEMENT7 | 3 |
| COMPSTA2 | 3 |
| LAVA1 | 3 |
| RROCK17 | 3 |
| SW2COMP | 3 |
| TEKLITE2 | 3 |
| BIGDOOR1 | 2 |
| FLOOR6_1 | 2 |
| GATE3 | 2 |
| PIPEWAL1 | 2 |
| STONE5 | 2 |
| SW2MET2 | 2 |
| FLAT22 | 1 |
| FLOOR1_7 | 1 |
| SW1COMP | 1 |
| SW1GRAY | 1 |
| TEKGREN1 | 1 |
| TLITE6_5 | 1 |
