AI Analysis
This WAD contains a single medium-sized map featuring 106 monsters, exclusively hitscanners (shotgun guys and zombiemen), indicating a combat style focused on ranged hitscanner encounters. The map uses a variety of textures including brick, panel, and wood, suggesting a mixed theme with some techbase and industrial elements. Resources are very limited, with only 13 items total, mostly ammo clips and stimpacks, making the gameplay resource-tight. The level is linear with no keys or teleports, and it is compatible with vanilla or Boom engines under DOOM2. The absence of bosses and projectile monsters points to a straightforward, hitscanner-heavy challenge.
Tags
ammo_tightdoom2hardhitscanner_heavylinearmedium_mapsmixed_themevanilla_compatible