doom vanilla_or_boom 4743 monsters 73 items 2 image(s)

AI Analysis

This WAD contains a single map, a remake of the starting area from AV.wad MAP20, reconstructed purely from memory. It is designed for Doom 2 and requires the ZDoom engine for proper play. The map features a small to medium scale layout with a focus on cooperative play for 2-4 players, though it lacks deathmatch support. Combat difficulty and monster density are not explicitly detailed, but the map includes a unique starting challenge where two player starts are trapped behind impassible lines. The theme is consistent with classic Doom 2 aesthetics without custom graphics or sounds, and the progression is linear. The WAD includes a Dehacked/BEX patch but no new music or graphics.

Tags
challenge_wadcooperativedoom2linearmedium_mapssingle_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)TimeOfDeath (Chris Balch)
Teleportsyes
Keys
Secret Exitno
Things5908
Linedefs2511
Sidedefs4017
Vertices2876
Sectors329
Segs5217
SSectors1552
Nodes1551
UV monsters4743
HMP monsters2365
HTR monsters1181
UV items73
HMP items73
HTR items73
cacodemon1160
archvile353
revenant320
arachnotron288
mancubus288
spider_mastermind280
cyberdemon262
baron256
demon256
hell_knight256
imp256
lost_soul256
pain_elemental256
spectre256
megasphere58
invulnerability13
bfg90001
health_bonus1
ASHWALL2582
BROWNHUG478
AV2000413
AV2000F300
FLOOR7_1154
ZIMMER1144
STUCCO134
SW1SATYR128
ZIMMER3128
EXITSIGN90
FLAT5_565
BSTONE264
BRICK743
CEIL5_236
PANEL735
RROCK1834
CEIL5_122
RROCK1215
RROCK1613
RROCK1012
METAL11
MARBFAC210
BRICK19
SW1LION9
SW1GARG6
BIGDOOR72
DEM1_52
FWATER12
STUCCO12
SW1MET22
GATE31
MARBFAC31
MARBFAC41
MARBFACE1
RROCK031
SLIME011

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