AI Analysis
Zealot is a single-map WAD designed primarily for DOOM2 with a focus on deathmatch gameplay, featuring one map with a dedicated deathmatch area separate from the single-player section. The map is large and complex, with 287 sectors and a high count of linedefs and vertices, indicating a detailed environment. Monster presence is moderate to high, including a cyberdemon, archvile, barons, and a heavy hitscanner contingent, suggesting challenging combat encounters. Resources are moderately balanced with a variety of ammo and armor pickups. The theme blends techbase and industrial textures with some slime and rock elements, supporting a mixed-tech/industrial aesthetic. Progression is mostly linear within a single map, with no hub or teleport-heavy design. The WAD is compatible with vanilla DOOM2 engines.
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red_skull, yellow |
| Secret Exit | no |
| Things | 265 |
| Linedefs | 1856 |
| Sidedefs | 2707 |
| Vertices | 1913 |
| Sectors | 287 |
| Segs | 2939 |
| SSectors | 1126 |
| Nodes | 1125 |
| UV monsters | 107 |
| HMP monsters | 78 |
| HTR monsters | 24 |
| UV items | 92 |
| HMP items | 91 |
| HTR items | 61 |
| imp | 48 |
| chaingun_guy | 15 |
| shotgun_guy | 14 |
| demon | 7 |
| baron | 6 |
| cacodemon | 5 |
| spectre | 4 |
| hell_knight | 3 |
| mancubus | 3 |
| zombieman | 3 |
| arachnotron | 2 |
| pain_elemental | 2 |
| revenant | 2 |
| archvile | 1 |
| cyberdemon | 1 |
| stimpack | 21 |
| medikit | 11 |
| shell_box | 11 |
| ammo_clip | 10 |
| shells | 8 |
| ammo_box | 7 |
| chaingun | 5 |
| health_bonus | 5 |
| soulsphere | 5 |
| rocket_box | 4 |
| shotgun | 4 |
| super_shotgun | 4 |
| blue_armor | 3 |
| green_armor | 3 |
| berserk | 2 |
| plasma_rifle | 2 |
| rocket_launcher | 2 |
| backpack | 1 |
| cell | 1 |
| chainsaw | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| SILVER1 | 2401 |
| BRICK10 | 351 |
| ZIMMER5 | 275 |
| METAL2 | 234 |
| STARTAN2 | 211 |
| TEKGREN2 | 150 |
| SLIME15 | 143 |
| CRATOP1 | 102 |
| STEP5 | 78 |
| METAL | 66 |
| MIDBARS3 | 66 |
| SLIME14 | 65 |
| RROCK09 | 58 |
| RROCK16 | 56 |
| ZIMMER1 | 46 |
| GSTONE1 | 43 |
| STEP3 | 40 |
| LITE5 | 35 |
| DOORTRAK | 32 |
| CRATE1 | 29 |
| COMPBLUE | 28 |
| CRATELIT | 27 |
| TANROCK2 | 25 |
| COMPSTA2 | 22 |
| CEIL3_5 | 20 |
| RROCK03 | 19 |
| SLIME16 | 17 |
| CRATE2 | 15 |
| F_SKY1 | 15 |
| BROWNHUG | 12 |
| METAL6 | 12 |
| DOOR1 | 10 |
| EXITSIGN | 9 |
| FLOOR0_1 | 9 |
| REDWALL | 9 |
| CRATINY | 8 |
| DOORBLU | 8 |
| DOORYEL | 8 |
| FIREMAG1 | 8 |
| SLIME13 | 8 |
| STEPTOP | 8 |
| CRATWIDE | 7 |
| DEM1_5 | 7 |
| DOOR3 | 7 |
| BIGDOOR6 | 6 |
| CEIL4_3 | 6 |
| COMPSPAN | 6 |
| FLAT5_3 | 6 |
| CEIL5_1 | 5 |
| CRATE3 | 5 |
| GATE2 | 5 |
| METAL7 | 5 |
| BLAKWAL1 | 4 |
| GATE3 | 4 |
| GRASS1 | 4 |
| LITEBLU1 | 4 |
| BLOOD1 | 3 |
| CRATOP2 | 3 |
| GATE1 | 3 |
| GATE4 | 3 |
| SW1COMM | 3 |
| DOORRED2 | 2 |
| FLAT19 | 2 |
| MFLR8_4 | 2 |
| RROCK05 | 2 |
| SLIME09 | 2 |
| SPCDOOR3 | 2 |
| TEKGREN3 | 2 |
| TEKGREN5 | 2 |
| WOODMET3 | 2 |
| WOODMET4 | 2 |
| BFALL1 | 1 |
| COMPSTA1 | 1 |
| FLOOR4_8 | 1 |
| FWATER2 | 1 |
| GRNLITE1 | 1 |
| LAVA1 | 1 |
| MARBFAC3 | 1 |
| MARBFACE | 1 |
| RROCK20 | 1 |
| SK_LEFT | 1 |
| SK_RIGHT | 1 |
| SW1COMP | 1 |
| SW1SKULL | 1 |
| SW2COMM | 1 |
| TEKLITE | 1 |
