doom vanilla_or_boom 418 monsters 209 items 2 image(s)
AI Analysis
This large, techbase-themed map features extensive complex architecture with over 700 monsters, emphasizing intense arena combat encounters. It presents a challenging experience for typical UV players due to monster density and resource balancing. The level layout is primarily linear with substantial sector variety, supporting classic Doom II gameplay compatibility.
Tags
arena_fightshardlarge_scalelineartechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Alexander "Eternal" S. (aka Deadall) |
| Teleports | yes |
| Keys | blue, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 710 |
| Linedefs | 2838 |
| Sidedefs | 4043 |
| Vertices | 2742 |
| Sectors | 366 |
| Segs | 4410 |
| SSectors | 1342 |
| Nodes | 1341 |
| UV monsters | 393 |
| HMP monsters | 365 |
| HTR monsters | 291 |
| UV items | 207 |
| HMP items | 207 |
| HTR items | 208 |
| imp | 229 |
| demon | 47 |
| baron | 34 |
| shotgun_guy | 33 |
| zombieman | 21 |
| hell_knight | 16 |
| cacodemon | 14 |
| chaingun_guy | 14 |
| cyberdemon | 3 |
| pain_elemental | 3 |
| lost_soul | 2 |
| mancubus | 1 |
| spectre | 1 |
| medikit | 29 |
| stimpack | 23 |
| rocket | 22 |
| cell | 20 |
| shells | 20 |
| health_bonus | 17 |
| shell_box | 13 |
| backpack | 7 |
| rocket_box | 7 |
| blue_armor | 5 |
| soulsphere | 5 |
| ammo_box | 4 |
| ammo_clip | 4 |
| armor_bonus | 4 |
| berserk | 3 |
| chaingun | 3 |
| green_armor | 3 |
| invulnerability | 3 |
| plasma_rifle | 3 |
| cell_pack | 2 |
| chainsaw | 2 |
| rocket_launcher | 2 |
| shotgun | 2 |
| super_shotgun | 2 |
| bfg9000 | 1 |
| computer_area_map | 1 |
| invisibility | 1 |
| radiation_suit | 1 |
| PIPEWAL2 | 227 |
| MARBLE3 | 205 |
| METAL | 198 |
| SHAWN2 | 163 |
| BROWNPIP | 135 |
| SUPPORT3 | 122 |
| CEIL5_1 | 98 |
| FLOOR4_5 | 96 |
| FLOOR7_1 | 94 |
| DOORSTOP | 88 |
| STARTAN2 | 87 |
| MARBFAC4 | 86 |
| STARTAN3 | 86 |
| METAL5 | 85 |
| LITE5 | 83 |
| MODWALL1 | 76 |
| STONE6 | 72 |
| DOORTRAK | 66 |
| ASHWALL3 | 65 |
| TANROCK2 | 61 |
| STARGR1 | 57 |
| BIGBRIK1 | 53 |
| METAL2 | 53 |
| FLOOR4_1 | 52 |
| STEP3 | 46 |
| BROWN1 | 45 |
| BRICK2 | 41 |
| MARBGRAY | 40 |
| STARG3 | 36 |
| BRICK7 | 35 |
| FLAT23 | 35 |
| GSTONE1 | 34 |
| FLOOR0_3 | 30 |
| STEPLAD1 | 30 |
| FLOOR4_6 | 28 |
| COMPSPAN | 27 |
| FLOOR7_2 | 26 |
| LITE3 | 26 |
| LITEBLU1 | 26 |
| STEP5 | 26 |
| MFLR8_2 | 25 |
| STARBR2 | 25 |
| MIDBARS3 | 22 |
| ZIMMER1 | 22 |
| STARGR2 | 21 |
| GRAY4 | 20 |
| RROCK03 | 20 |
| RROCK09 | 20 |
| TEKLITE | 20 |
| ZIMMER3 | 20 |
| STEP1 | 18 |
| STARG2 | 17 |
| SHAWN1 | 16 |
| GSTLION | 15 |
| CRACKLE4 | 14 |
| EXITDOOR | 14 |
| TLITE6_6 | 14 |
| FLAT5_5 | 13 |
| BIGDOOR2 | 12 |
| MODWALL2 | 12 |
| TANROCK7 | 12 |
| FLAT19 | 11 |
| LAVA1 | 11 |
| PLAT1 | 11 |
| TLITE6_5 | 11 |
| DEM1_6 | 10 |
| F_SKY1 | 9 |
| FLAT3 | 9 |
| FLOOR0_5 | 9 |
| RROCK15 | 9 |
| STUCCO | 9 |
| BIGBRIK2 | 8 |
| FLOOR0_2 | 8 |
| FLOOR3_3 | 8 |
| PIPE1 | 8 |
| PIPEWAL1 | 8 |
| BIGDOOR3 | 7 |
| CEIL3_3 | 7 |
| CEIL5_2 | 7 |
| SPACEW3 | 7 |
| SW1GARG | 7 |
| SW1SATYR | 7 |
| BIGBRIK3 | 6 |
| BIGDOOR4 | 6 |
| FLAT10 | 6 |
| FLOOR0_1 | 6 |
| GATE3 | 6 |
| GRAYTALL | 6 |
| SPCDOOR2 | 6 |
| CEIL1_2 | 5 |
| DEM1_5 | 5 |
| GRASS1 | 5 |
| GRNLITE1 | 5 |
| MARBLE1 | 5 |
| TEKGREN1 | 5 |
| CEIL3_4 | 4 |
| COMPTALL | 4 |
| DOORBLU | 4 |
| DOORYEL2 | 4 |
| EXITSIGN | 4 |
| FLAT4 | 4 |
| MARBFACE | 4 |
| METAL4 | 4 |
| SILVER3 | 4 |
| STEP4 | 4 |
| STONE | 4 |
| SW1STON6 | 4 |
| SW2COMP | 4 |
| SW2STRTN | 4 |
| TANROCK4 | 4 |
| COMPWERD | 3 |
| FLAT14 | 3 |
| MARBFAC3 | 3 |
| STEP2 | 3 |
| SW1COMP | 3 |
| SW1MET2 | 3 |
| SW1MOD1 | 3 |
| SW2COMM | 3 |
| TEKLITE2 | 3 |
| BIGDOOR1 | 2 |
| CEIL4_2 | 2 |
| DOORRED2 | 2 |
| FLAT2 | 2 |
| FLAT22 | 2 |
| MARBFAC2 | 2 |
| RROCK14 | 2 |
| STONE7 | 2 |
| SW1COMM | 2 |
| SW1LION | 2 |
| TLITE6_1 | 2 |
| WOODMET2 | 2 |
| FLAT1 | 1 |
| FLAT17 | 1 |
| FLOOR1_1 | 1 |
| GSTGARG | 1 |
| GSTSATYR | 1 |
| METAL3 | 1 |
| RROCK02 | 1 |
| SHAWN3 | 1 |
| SKINMET1 | 1 |
| SW1MARB | 1 |
| SW1SKIN | 1 |
| SW1ZIM | 1 |
