doom vanilla_or_boom 151 monsters 134 items 2 image(s)
AI Analysis
This large-scale, techbase-themed map features extensive architecture with numerous sectors and varied textures. Combat is intense and monster-heavy, with many demon-type enemies requiring careful resource management. The layout is mostly linear with some spacious areas, demanding persistent combat endurance and strategic play, suitable for experienced players on UV difficulty.
Tags
demon_swarmshardlarge_scalelineartechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Alexander "Eternal" S. (aka Deadall) |
| Teleports | yes |
| Keys | red, yellow |
| Secret Exit | no |
| Things | 332 |
| Linedefs | 2007 |
| Sidedefs | 2964 |
| Vertices | 1830 |
| Sectors | 226 |
| Segs | 3215 |
| SSectors | 959 |
| Nodes | 958 |
| UV monsters | 131 |
| HMP monsters | 114 |
| HTR monsters | 91 |
| UV items | 134 |
| HMP items | 134 |
| HTR items | 134 |
| imp | 56 |
| chaingun_guy | 21 |
| shotgun_guy | 19 |
| zombieman | 18 |
| spectre | 12 |
| demon | 11 |
| hell_knight | 8 |
| lost_soul | 3 |
| cacodemon | 2 |
| baron | 1 |
| armor_bonus | 55 |
| stimpack | 17 |
| health_bonus | 11 |
| shells | 11 |
| ammo_clip | 6 |
| medikit | 6 |
| shell_box | 4 |
| ammo_box | 3 |
| radiation_suit | 3 |
| chaingun | 2 |
| plasma_rifle | 2 |
| rocket | 2 |
| rocket_launcher | 2 |
| shotgun | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| cell | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| soulsphere | 1 |
| METAL | 355 |
| SLADWALL | 304 |
| BRICK2 | 187 |
| BROWNPIP | 134 |
| FLOOR7_1 | 117 |
| BROWN96 | 106 |
| NUKEDGE1 | 84 |
| SUPPORT3 | 81 |
| DOORSTOP | 72 |
| METAL1 | 65 |
| SLIME14 | 62 |
| BROWNGRN | 60 |
| RROCK03 | 53 |
| BROWN144 | 47 |
| NUKAGE1 | 46 |
| MIDBARS3 | 44 |
| SKINMET1 | 44 |
| CEIL5_1 | 39 |
| MODWALL1 | 36 |
| DOORTRAK | 32 |
| METAL5 | 29 |
| SFALL1 | 28 |
| BROWN1 | 27 |
| F_SKY1 | 25 |
| COMPSPAN | 23 |
| METAL2 | 22 |
| SHAWN2 | 19 |
| STEPLAD1 | 19 |
| MFLR8_2 | 17 |
| ASHWALL3 | 16 |
| RROCK09 | 15 |
| SW1LION | 13 |
| SLADSKUL | 11 |
| COMPTALL | 10 |
| DOORYEL | 10 |
| FLAT23 | 10 |
| LITE5 | 9 |
| TLITE6_5 | 9 |
| BIGDOOR1 | 8 |
| BLAKWAL1 | 8 |
| RROCK10 | 8 |
| SPACEW3 | 8 |
| SPACEW4 | 8 |
| CEIL5_2 | 7 |
| PIPEWAL2 | 7 |
| WOODMET3 | 7 |
| BROWNHUG | 6 |
| FLAT1 | 6 |
| FLOOR4_6 | 6 |
| METAL3 | 6 |
| METAL4 | 6 |
| SLADPOIS | 6 |
| STEP5 | 6 |
| TLITE6_6 | 6 |
| WOODMET2 | 6 |
| STEPTOP | 5 |
| BRNPOIS | 4 |
| CRATOP2 | 4 |
| SPCDOOR4 | 4 |
| SW2MET2 | 4 |
| TLITE6_1 | 4 |
| COMPSTA1 | 3 |
| CONS1_5 | 3 |
| STEP1 | 3 |
| SW2COMP | 3 |
| BIGDOOR4 | 2 |
| BIGDOOR5 | 2 |
| CEIL1_2 | 2 |
| DOORRED | 2 |
| EXITDOOR | 2 |
| EXITSIGN | 2 |
| FWATER1 | 2 |
| GATE3 | 2 |
| PIPEWAL1 | 2 |
| SLIME16 | 2 |
| SW1COMP | 2 |
| SW1DIRT | 2 |
| SW1MOD1 | 2 |
| SW2DIRT | 2 |
| TEKBRON1 | 2 |
| COMPSTA2 | 1 |
| DOOR3 | 1 |
| FLAT20 | 1 |
| FLAT5_5 | 1 |
| FLOOR4_8 | 1 |
| GATE1 | 1 |
| SPACEW2 | 1 |
| SW1BRCOM | 1 |
| SW1BRNGN | 1 |
| SW1BROWN | 1 |
| SW1GARG | 1 |
| SW1STON6 | 1 |
| SW1WDMET | 1 |
| WOODMET4 | 1 |
