doom vanilla_or_boom 35 monsters 34 items 2 image(s)

AI Analysis

This map features a techbase-style environment with varied brown and metallic textures. Combat is moderately challenging with a balanced mix of monsters and resources, supporting a linear progression through interconnected sectors. The layout encourages steady advancement without complex key hunts, suited for typical Doom II gameplay on UV difficulty.

Tags
doom2linearmedium_lengthmoderatetechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Alexander "Eternal" S. (aka Deadall)
Teleportsno
Keys
Secret Exitno
Things82
Linedefs656
Sidedefs993
Vertices605
Sectors87
Segs1048
SSectors333
Nodes332
UV monsters35
HMP monsters31
HTR monsters16
UV items32
HMP items31
HTR items32
zombieman18
imp17
health_bonus10
stimpack7
ammo_clip3
medikit3
rocket2
shotgun2
armor_bonus1
chaingun1
chainsaw1
green_armor1
plasma_rifle1
rocket_launcher1
shells1
BROWN185
TEKGREN285
BROWN9680
STEP251
BROWNGRN50
FLAT540
ASHWALL335
FLOOR7_131
STEP328
STEP627
ZIMMER223
SUPPORT221
BRONZE118
FLAT2316
METAL16
SUPPORT315
DOORTRAK14
FLOOR5_314
TEKWALL614
SLADWALL12
CEIL5_211
LITEBLU110
F_SKY19
STEP59
BIGDOOR18
BRONZE38
BROWNPIP8
COMPSPAN8
GRASS18
MIDBARS38
RROCK038
RROCK097
CEIL5_16
EXITDOOR6
TEKGREN56
FLAT5_55
TLITE6_65
COMPBLUE4
COMPWERD4
EXITSIGN4
LITE54
METAL54
MFLR8_24
TEKGREN34
DOOR33
FLOOR1_13
SW1TEK3
COMPSTA22
COMPTALL2
SILVER32
STEP12
SW1COMP2
SW2STONE2
TEKGREN12
TEKGREN42
CEIL1_21
FLOOR5_41
FWATER11
GRNLITE11
RROCK201

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