doom vanilla_or_boom 27 monsters 36 items 2 image(s)
AI Analysis
Immoral Conduct SE is a single-file weapon modification designed exclusively for Doom 2 and requires the EDGE source port (version 1.27 or later). It contains no new maps but introduces extensively modified weapons with balanced gameplay that neither increases difficulty excessively nor simplifies combat. The mod includes new sounds, music, and graphics, focusing on weapon mechanics rather than level design. It is linear in structure as it does not add maps, and resource balance depends on the maps played with it. The mod is not compatible with vanilla or Boom without EDGE and is intended to be used alongside existing Doom 2 levels.
Tags
balanced_gameplaydoom2edge_requiredlinearmoderateno_mapssingle_fileweapon_mod
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Cory Whittle |
| Teleports | no |
| Keys | blue, blue_skull, red, red_skull, yellow, yellow_skull |
| Secret Exit | no |
| Things | 157 |
| Linedefs | 434 |
| Sidedefs | 623 |
| Vertices | 457 |
| Sectors | 66 |
| Segs | 705 |
| SSectors | 245 |
| Nodes | 244 |
| UV monsters | 25 |
| HMP monsters | 21 |
| HTR monsters | 15 |
| UV items | 36 |
| HMP items | 36 |
| HTR items | 36 |
| zombieman | 5 |
| arachnotron | 2 |
| chaingun_guy | 2 |
| cyberdemon | 2 |
| demon | 2 |
| imp | 2 |
| spider_mastermind | 2 |
| archvile | 1 |
| baron | 1 |
| cacodemon | 1 |
| hell_knight | 1 |
| lost_soul | 1 |
| mancubus | 1 |
| pain_elemental | 1 |
| revenant | 1 |
| shotgun_guy | 1 |
| spectre | 1 |
| health_bonus | 3 |
| rocket | 3 |
| medikit | 2 |
| stimpack | 2 |
| ammo_box | 1 |
| ammo_clip | 1 |
| armor_bonus | 1 |
| backpack | 1 |
| berserk | 1 |
| bfg9000 | 1 |
| blue_armor | 1 |
| cell | 1 |
| cell_pack | 1 |
| chaingun | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| green_armor | 1 |
| invisibility | 1 |
| invulnerability | 1 |
| light_amp_goggles | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| radiation_suit | 1 |
| rocket_box | 1 |
| rocket_launcher | 1 |
| shell_box | 1 |
| shells | 1 |
| shotgun | 1 |
| soulsphere | 1 |
| super_shotgun | 1 |
| TEKGREN2 | 65 |
| BROWNGRN | 42 |
| BROWNHUG | 39 |
| BROWN96 | 33 |
| BROWN1 | 32 |
| STEP2 | 28 |
| BRONZE1 | 20 |
| PIPE4 | 19 |
| ASHWALL3 | 17 |
| TEKGREN5 | 17 |
| MODWALL3 | 14 |
| RROCK09 | 14 |
| SPACEW3 | 14 |
| F_SKY1 | 13 |
| doortrak | 12 |
| CEMENT9 | 11 |
| BRONZE2 | 10 |
| FLOOR0_1 | 10 |
| FLOOR4_1 | 9 |
| FLOOR3_3 | 8 |
| SPACEW4 | 8 |
| TEKWALL6 | 8 |
| MODWALL2 | 7 |
| BROVINE2 | 6 |
| CEIL3_1 | 6 |
| CEIL5_2 | 6 |
| FLAT18 | 6 |
| FLAT2 | 6 |
| FLOOR1_1 | 6 |
| TEKGREN1 | 6 |
| GRAY4 | 5 |
| EXITDOOR | 4 |
| EXITSIGN | 4 |
| FLAT20 | 4 |
| FLAT23 | 4 |
| FLOOR7_1 | 4 |
| GRASS1 | 4 |
| STONE7 | 4 |
| support2 | 4 |
| BFALL1 | 3 |
| CEIL5_1 | 3 |
| COMPWERD | 3 |
| FLAT10 | 3 |
| FLAT5_5 | 3 |
| FLOOR5_3 | 3 |
| GRNLITE1 | 3 |
| BIGDOOR1 | 2 |
| CEIL1_3 | 2 |
| CEIL3_3 | 2 |
| FLAT1_1 | 2 |
| FLAT4 | 2 |
| FWATER1 | 2 |
| LITE5 | 2 |
| SHAWN2 | 2 |
| SW1COMP | 2 |
| TEKGREN3 | 2 |
| TEKGREN4 | 2 |
| BRNSMAL1 | 1 |
| COMPSPAN | 1 |
| FLAT1_2 | 1 |
| FLAT5 | 1 |
| FLOOR0_2 | 1 |
| FLOOR0_3 | 1 |
| FLOOR5_4 | 1 |
| MFLR8_3 | 1 |
| PIPE2 | 1 |
| STEP6 | 1 |
| SW1BRCOM | 1 |
| SW1BRNGN | 1 |
| SW2BRCOM | 1 |
| TEKWALL4 | 1 |
| TLITE6_4 | 1 |
