doom vanilla_or_boom 12 monsters 41 items 2 image(s)

AI Analysis

This WAD features a single map designed primarily for 4-player deathmatch, though it also functions well with 2 players. The layout consists of a central square with four connecting corridors and four weapon rooms, including all standard Doom II weapons with a semi-hidden BFG. The main area contains a life-stealing blood pool with a megasphere on a central column, creating a high-risk, high-reward zone. Monster presence is minimal, focusing on hitscanners like shotgun guys, emphasizing player combat rather than monster encounters. Resources are moderately balanced with ample health bonuses and key weapons. The theme mixes blood and techbase textures, and the map is linear without keys or teleportation. It is compatible with vanilla Doom II and Boom-compatible ports.

Tags
ammo_plentifuldoom2generous_healthhitscanner_heavylinearmoderateshort_mapsvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsno
Keys
Secret Exitno
Things77
Linedefs126
Sidedefs174
Vertices104
Sectors12
Segs184
SSectors35
Nodes34
UV monsters12
HMP monsters12
HTR monsters12
UV items41
HMP items41
HTR items41
shotgun_guy8
demon4
health_bonus16
invisibility4
rocket3
cell2
super_shotgun2
ammo_box1
ammo_clip1
berserk1
bfg90001
chaingun1
chainsaw1
green_armor1
light_amp_goggles1
medikit1
megasphere1
plasma_rifle1
rocket_launcher1
shell_box1
shells1
STARTAN2316
ASHWALL236
GSTONE222
MFLR8_416
BLODRIP112
PIPE412
BIGDOOR28
BRICK48
DOORTRAK8
MIDBARS18
STEP44
STONE44
F_SKY12
BLOOD11
CEIL3_51
DEM1_51
FLAT41
FLOOR0_11
FLOOR7_21

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