doom vanilla_or_boom 63 monsters 89 items 2 image(s)

AI Analysis

This WAD contains a single small map designed for DOOM II, featuring a straightforward layout with three-key progression. The level emphasizes resource conservation, with all weapons available within and a moderate monster count requiring careful health management. The environment uses a mix of basic textures including metal, rock, grass, and shadowed walls, reflecting a simple, functional theme without elaborate architecture. Combat is balanced without overwhelming hitscanner swarms or boss encounters. The map is linear and compatible with vanilla DOOM II, suitable for single-player and cooperative play but not optimized for deathmatch without disabling monsters.

Tags
ammo_tightdoom2linearmixed_thememoderatesingle_mapsmall_mapvanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Chad Raeside
Teleportsyes
Keysblue, red, yellow
Secret Exitno
Things262
Linedefs263
Sidedefs386
Vertices300
Sectors57
Segs459
SSectors148
Nodes147
UV monsters63
HMP monsters63
HTR monsters63
UV items89
HMP items89
HTR items89
imp18
shotgun_guy18
lost_soul6
chaingun_guy5
spectre4
zombieman4
demon3
pain_elemental2
baron1
mancubus1
revenant1
health_bonus33
armor_bonus13
ammo_clip9
shells7
medikit3
rocket3
shotgun3
ammo_box2
blue_armor2
stimpack2
super_shotgun2
backpack1
bfg90001
cell1
cell_pack1
computer_area_map1
invisibility1
plasma_rifle1
rocket_launcher1
shell_box1
soulsphere1
MARBLE156
METAL345
SLADWALL40
SUPPORT340
FLOOR4_833
FLAT432
MARBLOD119
BLAKWAL116
GRAY714
ROCK214
FLOOR7_28
DOORTRAK6
FLAT106
METAL76
FLAT5_25
GRASS15
RROCK135
FWATER24
GATE34
TLITE6_54
BIGDOOR32
DOORYEL2
FLOOR7_12
GRNLITE12
GSTFONT12
METAL62
ROCK32
SHAWN12
STEP12
COMPSTA11
EXITSTON1
FLAT31
GATE21

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