doom vanilla_or_boom 281 monsters 295 items 2 image(s)
AI Analysis
This WAD contains a single map set in a demon-infested library, designed for Doom 2 and requiring a limit-removing advanced engine like Boom. The map is small but challenging, intended for single-player use on Ultra-Violence difficulty. It features no new graphics, sounds, or music, focusing on classic Doom 2 monsters and combat. The environment is themed around an occult library with a linear progression and balanced resource placement to support a tough but fair fight.
Tags
boom_compatiblechallenge_waddoom2hardlibrarylinearoccultsingle_map
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Vile1011 |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | no |
| Things | 702 |
| Linedefs | 8109 |
| Sidedefs | 14121 |
| Vertices | 7371 |
| Sectors | 1813 |
| Segs | 15331 |
| SSectors | 4878 |
| Nodes | 4877 |
| UV monsters | 281 |
| HMP monsters | 281 |
| HTR monsters | 281 |
| UV items | 295 |
| HMP items | 295 |
| HTR items | 295 |
| imp | 89 |
| zombieman | 36 |
| shotgun_guy | 29 |
| revenant | 27 |
| cacodemon | 20 |
| hell_knight | 19 |
| chaingun_guy | 14 |
| demon | 14 |
| archvile | 11 |
| arachnotron | 9 |
| lost_soul | 6 |
| pain_elemental | 4 |
| mancubus | 2 |
| spider_mastermind | 1 |
| health_bonus | 57 |
| armor_bonus | 54 |
| rocket | 53 |
| shells | 30 |
| medikit | 19 |
| ammo_box | 18 |
| ammo_clip | 18 |
| rocket_box | 13 |
| shell_box | 13 |
| stimpack | 10 |
| green_armor | 2 |
| soulsphere | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| blue_armor | 1 |
| rocket_launcher | 1 |
| PANCASE2 | 986 |
| BRICK8 | 770 |
| RROCK10 | 684 |
| SUPPORT3 | 623 |
| PANBOOK | 611 |
| FLOOR0_1 | 552 |
| WOOD12 | 542 |
| STEP2 | 528 |
| FLAT5_2 | 482 |
| CEIL1_1 | 430 |
| COMPBLUE | 378 |
| WOOD1 | 366 |
| BRICK12 | 351 |
| CEIL5_2 | 324 |
| WOOD10 | 277 |
| FLOOR4_6 | 249 |
| PANBORD1 | 237 |
| CEIL3_2 | 233 |
| PANCASE1 | 221 |
| PANBORD2 | 205 |
| STEP6 | 195 |
| FLAT5_1 | 189 |
| PANEL6 | 165 |
| WOOD5 | 125 |
| WOODMET1 | 115 |
| PANBLUE | 110 |
| FLAT14 | 109 |
| CEIL3_3 | 100 |
| WOOD3 | 95 |
| FLOOR1_6 | 90 |
| MARBLE2 | 88 |
| BIGDOOR5 | 76 |
| METAL | 76 |
| PANEL4 | 69 |
| BRONZE1 | 60 |
| MARBGRAY | 54 |
| FIREBLU1 | 53 |
| BSTONE1 | 52 |
| PIPE2 | 48 |
| STARBR2 | 46 |
| MARBLE1 | 45 |
| REDWALL | 45 |
| WOODMET4 | 44 |
| WOODVERT | 44 |
| PANEL3 | 43 |
| DOORBLU2 | 38 |
| MARBFAC4 | 38 |
| FIREWALA | 34 |
| DEM1_5 | 31 |
| PANRED | 30 |
| GSTONE1 | 27 |
| MARBFACE | 26 |
| PIPE1 | 26 |
| ZIMMER7 | 26 |
| RROCK20 | 25 |
| BIGDOOR6 | 24 |
| METAL2 | 24 |
| WOODMET3 | 24 |
| DOORYEL2 | 21 |
| DBRAIN1 | 18 |
| RROCK11 | 18 |
| BIGBRIK1 | 16 |
| FLAT1 | 16 |
| GSTSATYR | 16 |
| SP_FACE1 | 16 |
| FLOOR7_2 | 14 |
| STARG1 | 14 |
| MIDBRONZ | 13 |
| SP_DUDE7 | 13 |
| FLAT8 | 12 |
| FLOOR0_3 | 12 |
| GSTGARG | 12 |
| WOODGARG | 12 |
| SLIME14 | 11 |
| SP_DUDE8 | 11 |
| BLOOD1 | 10 |
| GSTFONT1 | 10 |
| MIDBARS3 | 10 |
| GATE2 | 9 |
| LAVA1 | 9 |
| BFALL1 | 8 |
| STEPLAD1 | 8 |
| CRATOP1 | 6 |
| GSTLION | 6 |
| SKSPINE1 | 6 |
| BLODRIP1 | 5 |
| BIGDOOR7 | 4 |
| GATE4 | 4 |
| MIDBRN1 | 4 |
| RROCK17 | 4 |
| WOOD4 | 4 |
| SP_FACE2 | 3 |
| SW1MARB | 3 |
| SW1WOOD | 3 |
| MARBFAC2 | 2 |
| MIDSPACE | 2 |
| PANEL5 | 2 |
| SLIME09 | 2 |
| SW1SKIN | 2 |
| DOORRED2 | 1 |
| FWATER1 | 1 |
| LITE3 | 1 |
| SW1PANEL | 1 |
| SW1SATYR | 1 |
| SW1SKULL | 1 |
