doom vanilla_or_boom 227 monsters 228 items 2 image(s)
AI Analysis
DRAGON12.WAD is a single-map PWAD featuring a large, complex level with 179 sectors and over 700 things. The monster population is heavy on hitscanners, especially shotgunners and zombiemen, complemented by a significant number of projectile attackers and a single cyberdemon boss, indicating a challenging combat experience. The map uses a diverse set of textures dominated by industrial and stone themes with some techbase and cave elements, suggesting a mixed environment. Resource balance appears moderate with a fair amount of monsters and items, supporting sustained combat. The layout is likely linear or key-driven given the traditional Doom format and absence of hub indicators. The map is compatible with the original Doom engine format.
Tags
boss_encountersdoom_compatiblehardhitscanner_heavylinearmedium_mapsmixed_theme
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue, red, yellow |
| Secret Exit | no |
| Things | 719 |
| Linedefs | 1142 |
| Sidedefs | 1554 |
| Vertices | 1142 |
| Sectors | 179 |
| Segs | 1739 |
| SSectors | 753 |
| Nodes | 752 |
| UV monsters | 225 |
| HMP monsters | 216 |
| HTR monsters | 147 |
| UV items | 183 |
| HMP items | 188 |
| HTR items | 222 |
| imp | 85 |
| shotgun_guy | 42 |
| zombieman | 42 |
| demon | 26 |
| lost_soul | 20 |
| spectre | 5 |
| cacodemon | 4 |
| baron | 2 |
| cyberdemon | 1 |
| medikit | 38 |
| armor_bonus | 30 |
| ammo_box | 26 |
| health_bonus | 23 |
| rocket_box | 21 |
| shell_box | 21 |
| stimpack | 15 |
| chaingun | 8 |
| shotgun | 8 |
| shells | 7 |
| backpack | 6 |
| rocket_launcher | 5 |
| cell | 4 |
| green_armor | 4 |
| invisibility | 3 |
| ammo_clip | 2 |
| plasma_rifle | 2 |
| blue_armor | 1 |
| chainsaw | 1 |
| computer_area_map | 1 |
| invulnerability | 1 |
| soulsphere | 1 |
| CEIL3_5 | 153 |
| MARBLE1 | 130 |
| STARTAN3 | 101 |
| WOOD1 | 77 |
| WOOD5 | 74 |
| FLOOR4_8 | 73 |
| GRAYBIG | 69 |
| GSTONE1 | 68 |
| CEMENT6 | 65 |
| STONE3 | 61 |
| MIDGRATE | 36 |
| GRAY7 | 33 |
| WOOD3 | 32 |
| SLADWALL | 31 |
| STEP5 | 31 |
| BROWN1 | 29 |
| FLOOR3_3 | 29 |
| SP_HOT1 | 29 |
| STONE2 | 29 |
| ROCKRED2 | 27 |
| FLAT1_1 | 21 |
| DOORTRAK | 20 |
| ASHWALL2 | 19 |
| ICKWALL4 | 18 |
| CEMENT5 | 17 |
| SILVER3 | 17 |
| CEMENT3 | 16 |
| ICKWALL7 | 16 |
| STEP2 | 15 |
| SKINLOW | 14 |
| STONE | 14 |
| ICKWALL1 | 11 |
| BIGDOOR4 | 10 |
| FLOOR7_2 | 10 |
| PIPE4 | 10 |
| MIDBRN1 | 9 |
| LITE3 | 8 |
| SUPPORT2 | 8 |
| PLAT1 | 7 |
| SPACEW3 | 7 |
| CEMENT1 | 6 |
| DOOR1 | 6 |
| TEKWALL1 | 6 |
| CEIL3_4 | 5 |
| GRAY4 | 5 |
| COMPBLUE | 4 |
| DOORRED | 4 |
| GRAY1 | 4 |
| LITEBLU4 | 4 |
| MFLR8_3 | 4 |
| TLITE6_6 | 4 |
| BIGDOOR2 | 3 |
| FLAT5_2 | 3 |
| FLAT5_5 | 3 |
| FLAT5_8 | 3 |
| GRAY5 | 3 |
| GRAYTALL | 3 |
| MFLR8_1 | 3 |
| BIGDOOR1 | 2 |
| BIGDOOR6 | 2 |
| BLOOD3 | 2 |
| COMPSTA1 | 2 |
| DOORSTOP | 2 |
| FLAT3 | 2 |
| FLAT4 | 2 |
| FLAT5_4 | 2 |
| FLOOR4_6 | 2 |
| LITE5 | 2 |
| MARBFAC3 | 2 |
| NUKAGE3 | 2 |
| ROCKRED3 | 2 |
| STEP1 | 2 |
| STEP6 | 2 |
| SUPPORT3 | 2 |
| SW1GSTON | 2 |
| TLITE6_1 | 2 |
| TLITE6_4 | 2 |
| BIGDOOR3 | 1 |
| BIGDOOR5 | 1 |
| BIGDOOR7 | 1 |
| BROWN144 | 1 |
| BROWN96 | 1 |
| CEIL1_3 | 1 |
| CEIL3_6 | 1 |
| CEIL5_1 | 1 |
| CRATOP1 | 1 |
| DOORYEL2 | 1 |
| EXITSTON | 1 |
| FLAT1 | 1 |
| FLAT1_2 | 1 |
| FLAT17 | 1 |
| FLAT18 | 1 |
| FLAT2 | 1 |
| FLAT5_6 | 1 |
| FLAT9 | 1 |
| FLOOR5_4 | 1 |
| GATE1 | 1 |
| GATE2 | 1 |
| GRAY2 | 1 |
| LAVA4 | 1 |
| MARBLE2 | 1 |
| MARBLE3 | 1 |
| NUKAGE1 | 1 |
| PANEL3 | 1 |
| PANRED | 1 |
| PIPE2 | 1 |
| SILVER2 | 1 |
| SW1BRN2 | 1 |
| SW1EXIT | 1 |
| SW1GRAY1 | 1 |
| SW1HOT | 1 |
| SW1STRTN | 1 |
| SW2BRCOM | 1 |
