doom vanilla_or_boom 0 monsters 131 items 2 image(s)
AI Analysis
A single-map DOOM II PWAD consisting of a very small, simple layout with a basic tech/industrial texture set (GRAY1, STEP4, DOORTRAK) and some nukage. There are no monsters at any skill level, making it effectively a non-combat or test-style map. Item placement is extremely generous, featuring large amounts of cell ammo, multiple plasma rifles, blue armors, soulspheres, and medikits despite the lack of threats. Progression is straightforward with no keys, teleports, or secret exit, and it should run in vanilla-compatible ports.
Tags
ammo_plentifulcells_plentifuldoom2generous_healthindustrialitem_spamlinearno_monstersnon_combatsimple_layoutsingle_mapsmall_maptechbasevanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | no |
| Keys | — |
| Secret Exit | no |
| Things | 142 |
| Linedefs | 224 |
| Sidedefs | 320 |
| Vertices | 231 |
| Sectors | 53 |
| Segs | 370 |
| SSectors | 116 |
| Nodes | 115 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 131 |
| HMP items | 131 |
| HTR items | 131 |
No per-type monster breakdown available.
| cell_pack | 63 |
| medikit | 24 |
| shell_box | 18 |
| soulsphere | 10 |
| invisibility | 5 |
| shotgun | 5 |
| blue_armor | 4 |
| plasma_rifle | 2 |
| GRAY1 | 230 |
| FLOOR0_5 | 49 |
| FLAT9 | 47 |
| STEP4 | 11 |
| DOORTRAK | 10 |
| F_SKY1 | 6 |
| EXITSTON | 4 |
| NUKAGE1 | 4 |
| BIGDOOR2 | 2 |
| SW1EXIT | 1 |
