doom vanilla_or_boom 223 monsters 112 items 1 image(s)
AI Analysis
This WAD contains a single large and complex map featuring 516 things, 336 sectors, and a dense layout with extensive use of techbase and marble textures. The monster population is heavy on hitscanners, especially shotgun guys and chaingunners, with a moderate presence of melee demons and a single arch-vile and spider mastermind as major threats. Resources are moderately balanced with plentiful ammo boxes and health items, including a megasphere and soulsphere, supporting sustained combat. The map employs teleportation for navigation but lacks key hunts or secret exits, suggesting a mostly linear progression. It is designed for DOOM2 and appears compatible with vanilla or Boom-engine ports.
Tags
ammo_plentifulboss_encountersdoom2generous_healthhardhitscanner_heavylarge_megawadlineartechbaseteleport_navigation
Screenshots (1)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 516 |
| Linedefs | 1296 |
| Sidedefs | 1762 |
| Vertices | 1118 |
| Sectors | 336 |
| Segs | 1907 |
| SSectors | 607 |
| Nodes | 606 |
| UV monsters | 223 |
| HMP monsters | 223 |
| HTR monsters | 223 |
| UV items | 112 |
| HMP items | 112 |
| HTR items | 112 |
| shotgun_guy | 95 |
| imp | 42 |
| demon | 41 |
| spectre | 15 |
| chaingun_guy | 12 |
| zombieman | 5 |
| baron | 4 |
| cacodemon | 4 |
| hell_knight | 2 |
| archvile | 1 |
| pain_elemental | 1 |
| spider_mastermind | 1 |
| ammo_box | 29 |
| medikit | 23 |
| shell_box | 14 |
| cell_pack | 11 |
| armor_bonus | 6 |
| rocket_box | 6 |
| rocket | 4 |
| radiation_suit | 3 |
| health_bonus | 2 |
| stimpack | 2 |
| super_shotgun | 2 |
| backpack | 1 |
| berserk | 1 |
| blue_armor | 1 |
| chaingun | 1 |
| green_armor | 1 |
| invulnerability | 1 |
| megasphere | 1 |
| plasma_rifle | 1 |
| rocket_launcher | 1 |
| soulsphere | 1 |
| METAL | 361 |
| WOOD5 | 159 |
| SP_HOT1 | 129 |
| BROWN1 | 119 |
| MARBLE3 | 113 |
| WOOD1 | 68 |
| COMPBLUE | 63 |
| FLOOR7_1 | 53 |
| FLAT1 | 52 |
| DEM1_6 | 51 |
| GRAY4 | 45 |
| TEKWALL4 | 44 |
| FLAT1_1 | 39 |
| FLAT23 | 39 |
| FLAT5_2 | 37 |
| BLOOD1 | 36 |
| FLOOR0_2 | 34 |
| ICKWALL3 | 32 |
| FLAT1_2 | 31 |
| FLOOR4_6 | 30 |
| SHAWN2 | 26 |
| DEM1_5 | 25 |
| FLAT10 | 25 |
| MIDGRATE | 24 |
| NUKAGE1 | 22 |
| FLOOR0_3 | 21 |
| LITEBLU4 | 21 |
| NUKE24 | 21 |
| CEIL4_3 | 20 |
| GATE3 | 18 |
| FLAT3 | 17 |
| F_SKY1 | 15 |
| FLOOR7_2 | 15 |
| FLOOR3_3 | 14 |
| LITE3 | 14 |
| FLAT18 | 13 |
| FLAT5_5 | 13 |
| MARBFACE | 13 |
| BIGDOOR7 | 12 |
| FLOOR5_1 | 12 |
| FLOOR6_1 | 12 |
| DOORTRAK | 10 |
| TLITE6_5 | 10 |
| TEKWALL1 | 9 |
| GRAY1 | 8 |
| MIDBRN1 | 8 |
| SP_DUDE4 | 8 |
| SP_DUDE5 | 8 |
| BIGDOOR2 | 6 |
| SKINEDGE | 6 |
| SKINMET2 | 6 |
| TEKBRON2 | 6 |
| CEIL1_3 | 5 |
| BROWN144 | 4 |
| FLAT19 | 4 |
| FLAT4 | 4 |
| ICKWALL7 | 4 |
| BIGDOOR5 | 2 |
| FLAT5_3 | 2 |
| MARBFAC3 | 2 |
| SW1COMM | 2 |
| COMPTALL | 1 |
| FLAT2 | 1 |
| FWATER1 | 1 |
| ICKWALL4 | 1 |
| STEP1 | 1 |
| SUPPORT2 | 1 |
| SW1WOOD | 1 |
