doom vanilla_or_boom 0 monsters 47 items 2 image(s)
AI Analysis
This WAD is a single-map deathmatch level designed for DOOM2, featuring a compact arena with predominantly brick textures. It includes all standard weapons except the BFG, with no health pickups to encourage fast-paced combat. The monster count is zero, focusing purely on player-versus-player action. Ammo is moderately available through clips, rockets, and backpacks, supporting sustained firefights. The layout is straightforward and optimized for multiplayer deathmatch rather than exploration or key hunting. The WAD is vanilla compatible with no new graphics, sounds, or music, emphasizing simplicity and speed.
Tags
ammo_moderatebrick_texturesdeathmatchfast_pacedmultiplayerno_healthsingle_mapvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | Brian Glines |
| Teleports | yes |
| Keys | — |
| Secret Exit | no |
| Things | 73 |
| Linedefs | 342 |
| Sidedefs | 463 |
| Vertices | 301 |
| Sectors | 61 |
| Segs | 497 |
| SSectors | 176 |
| Nodes | 175 |
| UV monsters | 0 |
| HMP monsters | 0 |
| HTR monsters | 0 |
| UV items | 47 |
| HMP items | 47 |
| HTR items | 47 |
No per-type monster breakdown available.
| ammo_clip | 15 |
| shells | 7 |
| backpack | 5 |
| rocket | 5 |
| shotgun | 4 |
| cell | 2 |
| chaingun | 2 |
| plasma_rifle | 2 |
| rocket_box | 2 |
| ammo_box | 1 |
| rocket_launcher | 1 |
| super_shotgun | 1 |
| BRICK1 | 127 |
| METAL | 74 |
| BRICK8 | 56 |
| BRICK6 | 42 |
| FLOOR5_4 | 37 |
| RROCK10 | 35 |
| BRICK5 | 32 |
| BRICK7 | 32 |
| BROWNHUG | 25 |
| BSTONE1 | 14 |
| F_SKY1 | 13 |
| GRASS1 | 9 |
| GATE4 | 7 |
| CEIL5_2 | 6 |
| RROCK18 | 6 |
| RROCK19 | 4 |
| SLIME05 | 4 |
| SUPPORT3 | 2 |
| FWATER1 | 1 |
| STARTAN3 | 1 |
| STONE2 | 1 |
