doom vanilla_or_boom 41 monsters 59 items 2 image(s)

AI Analysis

2 Die is a single-map WAD designed primarily for 2-player deathmatch but also supports single and cooperative play. The level features a compact layout with a focus on fast-paced combat and balanced monster placement on higher skill levels, including arachnotrons, revenants, and mancubi. Resources and monster counts are modest, emphasizing player skill and map control rather than overwhelming swarms. The theme is classic Doom II with no new graphics or sounds, relying on original textures and a custom music track. Progression is straightforward and arena-like, optimized for multiplayer chaos and quick fragging. It is compatible with Doom II and designed with vanilla and Boom-era editors.

Tags
arenacooperativedeathmatchdoom2moderateshort_mapssingleplayervanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)Neil R. Bonner
Teleportsno
Keysblue_skull, red_skull
Secret Exitno
Things143
Linedefs385
Sidedefs802
Vertices364
Sectors108
Segs596
SSectors181
Nodes180
UV monsters41
HMP monsters32
HTR monsters4
UV items59
HMP items59
HTR items58
imp13
shotgun_guy13
arachnotron6
chaingun_guy3
spectre3
hell_knight1
mancubus1
revenant1
health_bonus22
armor_bonus10
rocket4
shells4
super_shotgun4
invisibility2
medikit2
rocket_launcher2
stimpack2
bfg90001
chaingun1
chainsaw1
green_armor1
invulnerability1
plasma_rifle1
rocket_box1
PIPE2755
METAL604
BROWNGRN76
CEIL5_256
WOODMET141
COMPBLUE40
STUCCO139
RROCK1134
FLAT5_231
METAL727
TEKGREN227
STUCCO324
SUPPORT324
STUCCO22
FLAT5_117
FLAT1415
BRICK99
DOORBLU29
WOOD59
BLAKWAL28
BROWN968
DOORRED28
FLOOR4_88
FLOOR6_18
FLAT227
FLOOR5_47
TEKGREN57
BROWN1446
FLAT5_66
WOOD96
WOODMET26
F_SKY15
FIREBLU15
TEKGREN35
BIGDOOR54
COMPSTA14
COMPSTA24
EXITDOOR4
EXITSIGN4
FLAT1_14
SW2TEK4
FLAT53
FLOOR3_33
LITE33
RROCK193
STUCCO23
WOOD73
BIGDOOR72
CEIL4_32
DOORSTOP2
DOORYEL22
FLOOR1_12
GRNLITE12
MIDBARS32
TEKGREN12
TEKGREN42
WOOD12
WOOD82
BigDoor21
CEIL1_21
CEIL1_31
FLAT1_31
SP_FACE11
SW1PANEL1
WOODMET31
WOODMET41

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