doom vanilla_or_boom 0 monsters 17 items 2 image(s)

AI Analysis

GEORGIA.WAD is a single-map Deathmatch-focused WAD designed for Doom II. It features one large map with spacious rooms and some outdoor areas, emphasizing multiplayer combat rather than single-player encounters. The map contains no monsters, focusing instead on weapon pickups including chaingun, plasma rifle, rocket launcher, shotgun, and super shotgun, with moderate ammo and armor availability. The environment uses a mix of techbase and natural textures such as metal, marble, grass, and stone, creating a varied but straightforward setting. The layout is linear without keys or teleportation, suitable for vanilla Doom II compatibility and intended for fun multiplayer sessions rather than challenging single-player gameplay.

Tags
ammo_plentifuldeathmatcheasylinearmultiplayeroutdoorsingle_maptechbasevanilla_compatible

Screenshots (2)

Title
Music
Sourcemarker
Author(s)James O'Vary
Teleportsno
Keys
Secret Exitno
Things66
Linedefs199
Sidedefs273
Vertices187
Sectors31
Segs295
SSectors124
Nodes123
UV monsters0
HMP monsters0
HTR monsters0
UV items17
HMP items17
HTR items17
No per-type monster breakdown available.
backpack7
chaingun2
shotgun2
ammo_box1
green_armor1
plasma_rifle1
rocket_launcher1
shell_box1
super_shotgun1
MARBGRAY78
GSTVINE245
METAL40
GSTONE136
DEM1_528
ASHWALL614
F_SKY114
RROCK0311
STEP38
BIGDOOR74
DOORTRAK4
SLIME154
GRASS23
FLOOR7_22

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