doom vanilla_or_boom 39 monsters 231 items 2 image(s)
AI Analysis
A large, complex map featuring over 1000 sectors and extensive texture variety, set in a mixed techbase and hell-themed environment. Combat is challenging, with a high monster count including several boss-class enemies such as Archviles, Cyberdemons, and a Spider Mastermind, emphasizing projectile-heavy fights. Progression involves key hunting with blue, red, and yellow keys, teleportation usage, and a secret exit, suitable for experienced players on Ultra-Violence difficulty.
Tags
boss_encounterdoomhardkey_huntlarge_scaleteleport_navigationvanilla_compatible
Screenshots (2)
| Title | — |
| Music | — |
| Source | marker |
| Author(s) | — |
| Teleports | yes |
| Keys | blue_skull, red_skull, yellow_skull |
| Secret Exit | yes |
| Things | 349 |
| Linedefs | 4374 |
| Sidedefs | 7239 |
| Vertices | 3796 |
| Sectors | 1057 |
| Segs | 7838 |
| SSectors | 2491 |
| Nodes | 2490 |
| UV monsters | 36 |
| HMP monsters | 30 |
| HTR monsters | 26 |
| UV items | 221 |
| HMP items | 230 |
| HTR items | 228 |
| archvile | 11 |
| revenant | 11 |
| demon | 4 |
| hell_knight | 4 |
| cyberdemon | 3 |
| pain_elemental | 3 |
| baron | 2 |
| spider_mastermind | 1 |
| rocket_box | 81 |
| ammo_box | 36 |
| shell_box | 26 |
| cell_pack | 25 |
| super_shotgun | 9 |
| shotgun | 8 |
| medikit | 6 |
| backpack | 5 |
| plasma_rifle | 5 |
| rocket_launcher | 5 |
| shells | 5 |
| bfg9000 | 4 |
| chaingun | 4 |
| chainsaw | 4 |
| megasphere | 4 |
| berserk | 1 |
| blue_armor | 1 |
| cell | 1 |
| rocket | 1 |
| SLADWALL | 4193 |
| METAL | 1281 |
| BRICK7 | 1182 |
| ASHWALL2 | 589 |
| F_SKY1 | 462 |
| SUPPORT3 | 412 |
| ASHWALL | 323 |
| RROCK12 | 297 |
| STEP6 | 280 |
| SUPPORT2 | 228 |
| MFLR8_2 | 227 |
| STARTAN1 | 226 |
| DEM1_5 | 191 |
| GRAY1 | 160 |
| GSTONE1 | 153 |
| ROCK3 | 148 |
| STEP1 | 147 |
| FLOOR6_2 | 120 |
| COMPSPAN | 103 |
| DEM1_6 | 103 |
| CEIL5_1 | 99 |
| STEP4 | 91 |
| BLOOD3 | 82 |
| FIREWALL | 72 |
| MARBLE2 | 68 |
| STONE4 | 60 |
| STONE2 | 59 |
| FLOOR4_6 | 58 |
| FLOOR0_6 | 56 |
| BROWNHUG | 54 |
| FLOOR4_8 | 54 |
| GRAY5 | 54 |
| MFLR8_1 | 52 |
| STARG1 | 50 |
| FLOOR3_3 | 46 |
| STARGR1 | 43 |
| STARTAN3 | 42 |
| SP_DUDE3 | 41 |
| DOORRED2 | 40 |
| NUKAGE1 | 38 |
| SHAWN2 | 38 |
| FLAT5_4 | 32 |
| STARTAN2 | 31 |
| FLOOR0_3 | 28 |
| BROWN96 | 26 |
| CEIL5_2 | 24 |
| STEP5 | 24 |
| METAL1 | 23 |
| DOORSTOP | 21 |
| DOORRED | 20 |
| PLAT1 | 20 |
| DOORTRAK | 18 |
| TEKWALL4 | 18 |
| TLITE6_5 | 15 |
| CEIL3_1 | 13 |
| FLAT1 | 13 |
| SK_LEFT | 13 |
| SLIME14 | 13 |
| MFLR8_4 | 12 |
| FLAT23 | 11 |
| BIGDOOR3 | 10 |
| LAVA4 | 9 |
| FLOOR4_5 | 8 |
| METAL2 | 8 |
| SK_RIGHT | 8 |
| TLITE6_1 | 8 |
| FLOOR5_1 | 7 |
| SFALL1 | 7 |
| STEP2 | 7 |
| ICKWALL2 | 6 |
| PIPES | 6 |
| DOOR1 | 5 |
| EXITSIGN | 5 |
| COMPTALL | 4 |
| DEM1_1 | 4 |
| DEM1_2 | 4 |
| DEM1_3 | 4 |
| DEM1_4 | 4 |
| DOOR3 | 4 |
| FWATER4 | 4 |
| SW1GARG | 4 |
| SW1MET2 | 4 |
| TEKWALL2 | 4 |
| ZIMMER2 | 4 |
| AASHITTY | 3 |
| BRICK8 | 3 |
| BRNSMALC | 3 |
| BRNSMALL | 3 |
| BRNSMALR | 3 |
| GLASS1 | 3 |
| GSTLION | 3 |
| STARG3 | 3 |
| BIGDOOR6 | 2 |
| FLAT5_2 | 2 |
| GLASS1B | 2 |
| GLASS2B | 2 |
| GRASS1 | 2 |
| LITE5 | 2 |
| MARBGRAY | 2 |
| MARBLE1 | 2 |
| SKINSYMB | 2 |
| SP_DUDE4 | 2 |
| SP_FACE1 | 2 |
| BIGDOOR2 | 1 |
| CONS1_7 | 1 |
| FLAT14 | 1 |
| GATE3 | 1 |
| GLASS2 | 1 |
| MARBFAC4 | 1 |
| PLANET1 | 1 |
| SP_DUDE2 | 1 |
| SW1COMP | 1 |
| SW1SKULL | 1 |
| SW1STRTN | 1 |
| SW2COMP | 1 |
