doom vanilla_or_boom 144 monsters 230 items 2 image(s)

AI Analysis

This large-scale map features a rugged and rocky environment with heavy use of stone and metal textures. Combat is monster-heavy with swarms of demons, including high-tier enemies like archviles and a cyberdemon, balanced by plentiful ammo and health pickups. Progression involves collecting multiple colored keys and teleport use, creating a nonlinear but guided navigation experience suitable for moderate skill players.

Tags
boom_compatibledemon_swarmskey_huntlarge_scalemoderateteleport_navigation

Screenshots (2)

Title
Music
Sourcemarker
Author(s)
Teleportsyes
Keysblue_skull, red_skull, yellow_skull
Secret Exitno
Things452
Linedefs1268
Sidedefs1943
Vertices1447
Sectors151
Segs2269
SSectors857
Nodes856
UV monsters143
HMP monsters94
HTR monsters59
UV items151
HMP items176
HTR items177
imp38
cacodemon36
demon28
chaingun_guy20
arachnotron6
spectre5
pain_elemental4
baron3
archvile2
cyberdemon1
hell_knight1
stimpack43
medikit42
armor_bonus27
health_bonus24
cell12
shells11
ammo_clip10
rocket8
rocket_box7
green_armor6
shell_box5
ammo_box4
chaingun4
invisibility4
soulsphere4
berserk2
blue_armor2
cell_pack2
rocket_launcher2
super_shotgun2
backpack1
bfg90001
chainsaw1
computer_area_map1
invulnerability1
megasphere1
plasma_rifle1
radiation_suit1
shotgun1
METAL390
SP_ROCK1313
MARBLE1115
RROCK2081
F_SKY158
WOOD158
DBRAIN157
GSTONE152
STONE646
ROCKRED143
RROCK0440
FLAT5_539
WOODMET432
BFALL221
STONE420
LAVA415
MARBLE215
RROCK1111
DOORTRAK10
GSTONE210
BLOOD39
WOODMET39
WOODGARG8
WOODMET28
CEIL5_16
MFLR8_36
GATE35
RROCK015
SW1GARG5
BIGDOOR74
DOORRED24
EXITSIGN4
FIRELAVA4
GATE44
GSTFONT24
GSTLION4
REDWALL4
RROCK054
SW1GSTON4
WOOD64
GATE13
GATE23
MFLR8_23
BFALL12
DOORBLU22
DOORYEL22
FLAT5_42
FLOOR6_12
MARBFACE2
DEM1_11
DEM1_21
DEM1_31
DEM1_41
FLAT5_11
FLOOR1_61
SW1LION1
SW1WDMET1

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